[L4D2] Scavenge Score Fix - Gascan Pouring (2.5) [11-Dec-2022]
17 Attachment(s)
About:
Affected Plugins: Related Plugins: Thanks:
CVars: Saved to l4d2_scavenge_score.cfg in your servers \cfg\sourcemod\ folder. PHP Code:
Changes: Code:
2.5 (11-Dec-2022)Requirements:
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (1.1) [10-Aug-2013]
Plugin updated, I highly suggest all who need this plugin to update:
1.1 (10-Aug-2013) - Fixed a rare bug which could crash the server. |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (1.3) [10-May-2020]
Recently this mod has stopped working properly (at least on newest beta Sourcemod revisions.)
It appears to prevent the display ticker up top from counting cans poured (most of the time, anyway) but in conjunction with mods like freelance Gascan Pouring and Chainsaw Refuel it won't display the count yet it still registers. On c1m4_atrium for instance if you refill your chainsaw or pour gas on the floor it'll still count towards the goal, but won't 'show' on the UI. This way if you pour gas or refill chainsaw the escape vehicle will still activate after a number of these actions. In my tests the counter was 8/13 or 5/13 for example and the vehicle was already ready due to doing the other actions with gascans. I never noticed the issue until recent so I figured I'd report my findings as when this mod works properly it's a must. |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.0) [25-Feb-2021]
Thanks. Had to completely change the method how this plugin works. Now requires DHooks. Please let me know of any issues.
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.0) [25-Feb-2021]
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.0) [25-Feb-2021]
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Can you please tell me which map/mode so I can replicate the issue? Windows or Linux server? Listen server or dedicated server? |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.1) [25-Feb-2021]
HI, Mr. Silvers. :)
This plugin blocked the gascan score of the map ‘c14m2_lighthouse’. Could you please fix it?I am a windows server. Also, can I make a request? Is it possible to add a cvar, the gascan that is not counted in the score, and restore it in place after use, just like being destroyed. On some maps, for example: c6m3_port, after refueling for Extinguishers, the number of gascans is insufficient and the ending cannot be reached. sorry, my English is not well. |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.2) [03-Oct-2021]
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Code:
2.2 (03-Oct-2021)Quote:
Also recommend viewing: [L4D2] Scavenge Pouring - Unleaded Gas Only to block pouring with specific models so you have enough gascans for the finale/event. Btw the cvar "l4d2_block_gascan_types" for that plugin should be set to "1" or it blocks pouring and completing c14m2. Will update that at some point. Edit: Maybe it makes sense to respawn from this plugin when detecting non-game event pouring. Edit2: Sent PM with new version that respawns if you could test please and report back... Thanks. |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.2) [03-Oct-2021]
There is no problem after the update and it works very well.
I used the "l4d2_block_gascan_types" method to determine the objects that the fire extinguisher can use, and it's good now. Thank you, Mr. Silvers. :) |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.3) [06-Oct-2021]
Code:
2.3 (06-Oct-2021) |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.3) [06-Oct-2021]
HI, Mr. Silvers. :)
I found a problem. If I ignite and destroy the gascan once, after it regenerates, it is used to refuel the fire extinguisher, and it will not be able to regenerate again. If it is the beginning of the map, the first time it is generated, there is no damage, it is used to refuel the fire extinguisher, it is no problem, and it can be regenerated. It seems that the gascan that has destroyed the automatic rebirth has not been tracked. |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.3) [06-Oct-2021]
Makes sense, I know what's wrong. Will try to fix soon.
Code:
2.4 (07-Oct-2021) |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.4) [07-Oct-2021]
I think you already fixed it, but just as a note, the gascan skin property (which we usually use to detect if is "scavenge" or not) has a delay of 1 frame after spawn post (noticed on my tests).
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.4) [07-Oct-2021]
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.4a) [07-Oct-2021]
Hello silver, I don't know if it will be fixed with this plugin, but in maps with elevators, in maps where we need to run the genarator with gascan, the glow of gascans is not lit and we cannot find where they are. Can you fix this in this plugin?
Briefly; The finale of The Passing map, when we descend by elevator in the finale of the Dead center map, there is no glow from the gascans and we cannot find it. |
Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.4a) [07-Oct-2021]
That's not what this plugin is about.
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.4a) [07-Oct-2021]
So do you have time to make a plugin that can fix this error? I would be grateful if you can make such a plugin.
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Re: [L4D2] Scavenge Score Fix - Gascan Pouring (2.4a) [07-Oct-2021]
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