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-   -   [HL] Stacionary Guns Frag Counter (https://forums.alliedmods.net/showthread.php?t=187274)

isotonic 06-18-2012 10:29

Re: [HL] Stacionary Guns Frag Counter
 
Some errors. They occurs every day 1-2-3 times on all our servers.

Code:

L 06/18/2012 - 00:49:41: Start of error session.
L 06/18/2012 - 00:49:41: Info (map "school") (file "addons/amxmodx/logs/error_20120618.log")
L 06/18/2012 - 00:49:41: [HAMSANDWICH] Invalid player 0 (not in-game)
L 06/18/2012 - 00:49:41: [AMXX] Displaying debug trace (plugin "stacionary_frag_counter.amxx")
L 06/18/2012 - 00:49:41: [AMXX] Run time error 10: native error (native "get_pdata_cbase")
L 06/18/2012 - 00:49:41: [AMXX]    [0] stacionary_frag_counter.sma::fw_PlayerDamaged (line 79)
L 06/18/2012 - 15:30:19: Start of error session.
L 06/18/2012 - 15:30:19: Info (map "school") (file "addons/amxmodx/logs/error_20120618.log")
L 06/18/2012 - 15:30:19: [HAMSANDWICH] Invalid player 0 (not in-game)
L 06/18/2012 - 15:30:19: [AMXX] Displaying debug trace (plugin "stacionary_frag_counter.amxx")
L 06/18/2012 - 15:30:19: [AMXX] Run time error 10: native error (native "get_pdata_cbase")
L 06/18/2012 - 15:30:19: [AMXX]    [0] stacionary_frag_counter.sma::fw_PlayerDamaged (line 79)
L 06/18/2012 - 15:30:19: [HAMSANDWICH] Invalid player 0 (not in-game)
L 06/18/2012 - 15:30:19: [AMXX] Displaying debug trace (plugin "stacionary_frag_counter.amxx")
L 06/18/2012 - 15:30:19: [AMXX] Run time error 10: native error (native "get_pdata_cbase")
L 06/18/2012 - 15:30:19: [AMXX]    [0] stacionary_frag_counter.sma::fw_PlayerKilled (line 49)


GordonFreeman (RU) 06-19-2012 01:13

Re: [HL] Stacionary Guns Frag Counter
 
Quote:

Originally Posted by ErrorLog Event
L 06/18/2012 - 15:30:19: [HAMSANDWICH] Invalid player 0 (not in-game)

Fixed.

abdobiskra 05-03-2015 00:50

Re: [HL] Stacionary Guns Frag Counter
 
you can add bomb crossfire map !

anssik 01-31-2024 16:14

Re: [HL] Stacionary Guns Frag Counter
 
1 Attachment(s)
Here is update which add compatibility for Opposing Force and also fix possible bug which could happen if a player was damaged/killed with "env_laser" which doesn't belong to any "func_tanklaser".


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