Combinating attach & set (view)
Is it possible to combinate attach_view and set_view
I try'd to combinate, but then I got 3rd view on my self. If I do only attach it works on an entity, & if I do only set_view 3rd, I got 3rd view but I can't combinate them? How to solve? |
Re: Combinating attach & set (view)
FYI, attach_view calls pfnSetView engine function and set_view calls too pfnSetView to attach the fake camera to the player. In a way, it's already combined.
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Re: Combinating attach & set (view)
So how can I make:
So I watch an entity in 3RD view? |
Re: Combinating attach & set (view)
Make 2 entities, one watching the another.
set_view is used only for players. |
Re: Combinating attach & set (view)
There must be a better way?
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Re: Combinating attach & set (view)
FYI, set_view uses already an entity to make a fake camera.
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