Client_Connect Message
Code:
public plugin_init() { |
Re: Client_Connect Message
Make a task to display the hud message after some seconds (because you can't show a message to a player, that has just joined the server).
You don't need to return anything in client_putinserver. fadeoutout (last parameter in your set_hudmessage) is a float. |
Re: Client_Connect Message
PHP Code:
And put it on a task. VeCo is right. I also suppose you'd like string[] to be displayed to everyone else. You'll have to loop through all clients and desplay it to them individually. |
Re: Client_Connect Message
-1.0 should work fine, it's centered.
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Re: Client_Connect Message
Quote:
My mistake. |
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