Play video in a motd
Is it possible to play video in a motd window?
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Re: Play video in a motd
I think It is a NO. But you can make it with .gif images.
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Re: Play video in a motd
khm, you think i can make animation in .gif format and than play it like a video? nice idea
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Re: Play video in a motd
A video you can test but i think it's just ... Impossible :S
.gif is possible. |
Re: Play video in a motd
It might be possible, try it out. It would require opening a webpage on a public web server.
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Re: Play video in a motd
The Goldsource motd uses IE to render HTML. I'm not sure which version/engine it currently uses and possibly it may depend on the client's OS, but that should be easy to find out (redirect to a script that reads the user agent). I'm fairly certain the object element (with the appropriate CLASSID) can be used, just as with mp3 files and streaming radio. Loading a remote webpage isn't required, because it's still the same engine that has to render the page. The video however has to be plublicly hosted.
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Re: Play video in a motd
not possible. I tried all methods
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Re: Play video in a motd
Turns out you're right. I was curious, so I tried several object methods with all kinds of params, and all they do is play the sound and show controls below a blank player screen.
In case anyone else wants to give it a try, this is how I was identified in CS 1.6 on Win7 x64: Code:
Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.1; WOW64; Trident/5.0; SLCC2; .NET CLR 2.0.50727; .NET CLR 3.5.30729; .NET CLR 3.0.30729; Media Center PC 6.0; .NET4.0C; .NET4.0E; .NET CLR 1.1.4322)Code:
browser_name_regex:§^mozilla/4\.0 \(compatible; msie 7\.0.*; .*windows nt 6\.1.*\).*$§HTML Code:
<object classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6" id="player" width="320" height="240">HTML Code:
<object type="video/x-ms-wmv" data="http://lol.com/video_file.wmv" width="320" height="240"> |
Re: Play video in a motd
try an autorefresh iFrame in background. I found this the only solution to display video...
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Re: Play video in a motd
An iframe or redirect won't make any difference. It's still the same engine that has to render it all. If you got it to work, it must've been the code that was different.
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