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-   -   [ES][ZP] Ayuda con human class xp (https://forums.alliedmods.net/showthread.php?t=184451)

FuCk Ye4h 05-05-2012 11:31

[ES][ZP] Ayuda con human class xp
 
Hola a todos me da un fallo al copilar pero lo e revisado todo y no encuentro el problema porfavor necesito consejo, gracias por adelantado :)

Code:

/*================================================================================
Human Test
================================================================================*/

#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
#include <zombiexp>

// Human Attributes
new const hclass_name[] = { "Gravity" } // name
new const hclass_info[] = { "AK-47 and low gravity" } // description
new const hclass_model[] = { "vip" } // model
new const hclass_weapons[] = { CSW_AK47 , CSW_GLOCK18 } // weapons
const hclass_health = 100 // health
const hclass_speed = 240 // speed
const Float:hclass_gravity = 0.85 // gravity
const hclass_level = 1 // level required to use

// Class IDs
new g_hclassid

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
        new registerText[32]
        formatex( registerText, sizeof registerText - 1, "[ZPXP] %s human", hclass_name)
       
        register_plugin(registerText, "1.0", "Example")
       
        // Register the new class and store ID for reference
        g_hclassid = zpxp_register_human_class(hclass_name, hclass_info, hclass_model, hclass_weapons, hclass_health, hclass_speed, hclass_gravity, hclass_level)
       
        if(g_hclassid == -1)
        {
                server_print("[ZPXP] You have not properly setup your Zombie XP Mod.");
        }
}

// User Infected forward
public zp_user_infected_post(id, infector)
{
        // Check if the infected player is using our custom zombie class
        if (zp_get_user_human_class(id) != g_hclassid) return;
       
        // Undo any settings we have saved here
       
}

public zp_user_humanized_post(id)
{
        // Check if the infected player is using our custom zombie class
        if (zp_get_user_human_class(id) != g_hclassid) return;

        // User turned human
        if (zp_get_user_survivor(id) == 1)
        {
                // He's survivor, remove any changes made in the plugin
                zp_user_infected_post(id, 0)
        } else {
                zp_round_started_human(id)
        }
}

//This is a forward from zpxp, as opposed to ZPs round_start (which is when infection begins) this is the true beginning of the round
public zp_round_started_human(id)
{
        if (zp_get_user_human_class(id) != g_hclassid) return;
       
        // Set our human's powers!
               
}


Bilal Pro 05-05-2012 11:36

Re: [ES][ZP] Ayuda con human class xp
 
English please?


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