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-   -   [RoundSound] Custom Sounds (https://forums.alliedmods.net/showthread.php?t=184368)

Mrs0nz 05-04-2012 09:11

[RoundSound] Custom Sounds
 
1 Attachment(s)
Hello was trying to make Custom RoundSounds with ERS (End Round Sounds) http://forums.alliedmods.net/showthread.php?t=6784 The Plugin Works Fine, But i can't hear the music in-Game... Im willing to Pay a Amount If Somebody Helping/Coding For me. That Would be Great

Email me, If you able to help me.. ([email protected])

PHP Code:

#include <amxmodx>
public plugin_init() 

register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio""t_win""a""2&%!MRAD_terwin")
register_event("SendAudio""ct_win""a""2&%!MRAD_ctwin"
}
public 
t_win()
{
new 
rand random_num(0,2)
client_cmd(0,"stopsound")
switch(
rand)
{
case 
0client_cmd(0,"spk sdgaming/01_05_2012/ct0")
case 
1client_cmd(0,"spk sdgaming/01_05_2012/ct1")
case 
2client_cmd(0,"spk sdgaming/01_05_2012/ct2")
case 
3client_cmd(0,"spk sdgaming/01_05_2012/ct3")
case 
4client_cmd(0,"spk sdgaming/01_05_2012/ct4")
case 
5client_cmd(0,"spk sdgaming/01_05_2012/ct5")
case 
6client_cmd(0,"spk sdgaming/01_05_2012/ct6")
}
return 
PLUGIN_CONTINUE
}
public 
ct_win()
{
new 
rand random_num(0,2)
client_cmd(0,"stopsound")
switch(
rand)
{
case 
0client_cmd(0,"spk sdgaming/01_05_2012/te0")
case 
1client_cmd(0,"spk sdgaming/01_05_2012/te1")
case 
2client_cmd(0,"spk sdgaming/01_05_2012/te2")
case 
3client_cmd(0,"spk sdgaming/01_05_2012/te3")
case 
4client_cmd(0,"spk sdgaming/01_05_2012/te4")
case 
5client_cmd(0,"spk sdgaming/01_05_2012/te5")
case 
6client_cmd(0,"spk sdgaming/01_05_2012/te6")
}
 
return 
PLUGIN_CONTINUE
}
public 
plugin_precache() 
{
precache_sound("sdgaming/01_05_2012/ct0.wav")
precache_sound("sdgaming/01_05_2012/ct1.wav")
precache_sound("sdgaming/01_05_2012/ct2.wav")
precache_sound("sdgaming/01_05_2012/ct3.wav")
precache_sound("sdgaming/01_05_2012/ct4.wav")
precache_sound("sdgaming/01_05_2012/ct5.wav")
precache_sound("sdgaming/01_05_2012/ct6.wav")
precache_sound("sdgaming/01_05_2012/te0.wav")
precache_sound("sdgaming/01_05_2012/te1.wav")
precache_sound("sdgaming/01_05_2012/te2.wav")
precache_sound("sdgaming/01_05_2012/te3.wav")
precache_sound("sdgaming/01_05_2012/te4.wav")
precache_sound("sdgaming/01_05_2012/te5.wav")
precache_sound("sdgaming/01_05_2012/te6.wav")
return 
PLUGIN_CONTINUE



claudiuhks 05-04-2012 09:28

Re: [RoundSound] Custom Sounds
 
Use [ php ] [ / php ] tags please!

satelitegames 05-04-2012 11:58

Re: [RoundSound] Custom Sounds
 
you added more sounds than the original, but not increased the value of the variable rand

PHP Code:

new rand random_num(0,2

new rand = random_num(0,2)

2 changes the value for the number of sounds which have

PHP Code:

new rand random_num(0,6



the code below

PHP Code:

#include <amxmodx>
public plugin_init() 

register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio""t_win""a""2&%!MRAD_terwin")
register_event("SendAudio""ct_win""a""2&%!MRAD_ctwin"
}
public 
t_win()
{
new 
rand random_num(0,6)
client_cmd(0,"stopsound")
switch(
rand)
{
case 
0client_cmd(0,"spk sdgaming/01_05_2012/ct0")
case 
1client_cmd(0,"spk sdgaming/01_05_2012/ct1")
case 
2client_cmd(0,"spk sdgaming/01_05_2012/ct2")
case 
3client_cmd(0,"spk sdgaming/01_05_2012/ct3")
case 
4client_cmd(0,"spk sdgaming/01_05_2012/ct4")
case 
5client_cmd(0,"spk sdgaming/01_05_2012/ct5")
case 
6client_cmd(0,"spk sdgaming/01_05_2012/ct6")
}
return 
PLUGIN_CONTINUE
}
public 
ct_win()
{
new 
rand random_num(0,6)
client_cmd(0,"stopsound")
switch(
rand)
{
case 
0client_cmd(0,"spk sdgaming/01_05_2012/te0")
case 
1client_cmd(0,"spk sdgaming/01_05_2012/te1")
case 
2client_cmd(0,"spk sdgaming/01_05_2012/te2")
case 
3client_cmd(0,"spk sdgaming/01_05_2012/te3")
case 
4client_cmd(0,"spk sdgaming/01_05_2012/te4")
case 
5client_cmd(0,"spk sdgaming/01_05_2012/te5")
case 
6client_cmd(0,"spk sdgaming/01_05_2012/te6")
}
 
return 
PLUGIN_CONTINUE
}
public 
plugin_precache() 
{
precache_sound("sdgaming/01_05_2012/ct0.wav")
precache_sound("sdgaming/01_05_2012/ct1.wav")
precache_sound("sdgaming/01_05_2012/ct2.wav")
precache_sound("sdgaming/01_05_2012/ct3.wav")
precache_sound("sdgaming/01_05_2012/ct4.wav")
precache_sound("sdgaming/01_05_2012/ct5.wav")
precache_sound("sdgaming/01_05_2012/ct6.wav")
precache_sound("sdgaming/01_05_2012/te0.wav")
precache_sound("sdgaming/01_05_2012/te1.wav")
precache_sound("sdgaming/01_05_2012/te2.wav")
precache_sound("sdgaming/01_05_2012/te3.wav")
precache_sound("sdgaming/01_05_2012/te4.wav")
precache_sound("sdgaming/01_05_2012/te5.wav")
precache_sound("sdgaming/01_05_2012/te6.wav")
return 
PLUGIN_CONTINUE



Mrs0nz 05-07-2012 10:46

Re: [RoundSound] Custom Sounds
 
@Satelitgames
Thank's For helping, im so happy for that. My server running fine with the Sounds.
But theres some error, But that would be fixed.


- Greetings .-)


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