How can i convert this code to engine ?
i dont know how can i convert get_tr2 to engine.
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Re: How can i convert this code to engine ?
instead of :
if( is_hull_vacant( origin, hullIndex, playerIndex ) ) Put in your code : if( ! trace_hull(origin, hullIndex, playerIndex, 0) ) http://www.amxmodx.org/funcwiki.php?go=func&id=364 tracehull return is : +1 if fStartSolid +2 if fAllSolid +4 if !fInOpen (that one was missing in your stock) So if it returns 0, the place if free ;) If you still don't want to check fInOpen, just do if( ~trace_hull(...) & 3 ) |
Re: How can i convert this code to engine ?
thanks Connor, you're the best!
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Re: How can i convert this code to engine ?
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Re: How can i convert this code to engine ?
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