AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias) (https://forums.alliedmods.net/showthread.php?t=182405)

dias 04-09-2012 09:46

[ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
1 Attachment(s)
Name: AT4CS
Type: Weapon
Version: 1.0
Author: Dias
Special: Homing Missile


[VIDEO] http://www.youtube.com/watch?v=TeSBX2NcEgQ
[IMG]http://img804.**************/img804/1176/123va.png[/IMG]

[Infomation]
- This weapon and fire a rocket. And the rocket can chase the closest zombie. This weapon original from CSO
- Support Custom HUD, Fire Sound,... for this weapon

[Cvars]
- zp_at4cs_radius // Radius to hit | Default: 300.0
- zp_at4cs_maxdamage // Max Damage | Default: 750.0

[Configs]

PHP Code:

new const v_model[] = "models/zombie_plague/v_at4ex.mdl" // View Model
new const p_model[] = "models/zombie_plague/p_at4ex.mdl" // View Player Model
new const w_model[] = "models/zombie_plague/w_at4ex.mdl" // View World Model
new const s_model[] = "models/zombie_plague/s_rocket.mdl" // Rocket Model

new const at4cs_sound[5][] = 
    
"weapons/at4-1.wav"// Fire Sound
    
"weapons/at4_clipin1.wav"// Clip in 1
    
"weapons/at4_clipin2.wav"// Clip in 2
    
"weapons/at4_clipin3.wav"// Clip in 3
    
"weapons/at4_draw.wav"  // Draw 


- Includes: Model, Sound, Sprite, Sma file

H.RED.ZONE 04-09-2012 09:52

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Edited version.
http://forums.alliedmods.net/showpos...34&postcount=4

dias 04-09-2012 09:53

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Quote:

Originally Posted by H.RED.ZONE (Post 1684534)
1. First of all you wrote zp50 and it has nothing to do with zp 5.0 its for zp 4.0
Added cvar .
Code:

cvar_oneround = register_cvar("zp_at4cs_one", "1")
2. I don't work with models if you mean something like right click scope look at golden AK code.
3. Just change this line
Code:

#define weapon_at4cs "weapon_m249"
to
Code:

#define weapon_at4cs "here write weapon name"
4. Its writen for more info ask at that tread....

I rewrited the code...

ARE YOU CRAZY.

#define weapon_at4cs "weapon_m249" that is the weapon classname. NOT extra item name

H.RED.ZONE 04-09-2012 09:55

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Nope thats from other post only look at the code -.-

dias 04-09-2012 09:57

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
hmm. ok :). I make this for a long time ago. Now i only post new plugin in zombie-mod.ru I don't post in Zombie Plague forum... Because no one care about it

H.RED.ZONE 04-09-2012 09:59

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Well they are simple weapons with effect and so on but ill say you have great ideas and nice combinated weapons. (:

jc980 04-09-2012 10:40

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Quote:

Originally Posted by dias (Post 1685267)
hmm. ok :). I make this for a long time ago. Now i only post new plugin in zombie-mod.ru I don't post in Zombie Plague forum... Because no one care about it

I Care... Alot... :3

dias 04-09-2012 10:56

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Very happy if you care about :}}

hellmoss 04-09-2012 11:02

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
Great plugin, dias, well done :)!

Heyka 04-09-2012 13:23

Re: [ZP] Extra Item: AT4CS (26/2/2012 | Author: Dias)
 
I care too! Your plugins and ideas are awesome, obviously. I used to learn Pawn from your source code.

Could you share with us your SVDex code, because one I found on AlliedMods isn't working well.


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