Advanced Current Time
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* Advanced Current Time 1.0.2 by zekStein++ [~] This is a very simple plugin. [~] For a number of seconds, it shows the Current Time instead the Round Time. [~] The command is the default 'thetime' because this is adding an effect to it. [~] The cvar for the number of seconds is "thetime_showtime". [~] V1.0.2: Made some optimization. |
Re: Advanced Current Time
for one client use MSG_ONE_UNRELIABLE
and add a better decription |
Re: Advanced Current Time
I think you could use time native so you wouldn't have to convert strings into integers : http://www.amxmodx.org/funcwiki.php?go=func&id=604
You should store roundtime at new round event (HLTV) And this is wrong IMO : new Float:fRemainingTime = fCurrentRoundTime * 60 - get_gametime( ); get_gametime should be replace with get_gametime - the gametime when round is starting (there is a logevent for this). |
Re: Advanced Current Time
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Re: Advanced Current Time
This is cool. Good job! :)
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Re: Advanced Current Time
Good job
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Re: Advanced Current Time
can be show timeleft of the map?
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Re: Advanced Current Time
yes you need search in this forum for plugin
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Re: Advanced Current Time
https://forums.alliedmods.net/showthread.php?t=172840 this one seems to be more complete.
Unapproved for now, but you can PM me and explain why your plugin is better. |
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