Re: GUNGAME VIP
PHP Code:
#include <amxmodx> #include <cstrike> #include <fun> #include <hamsandwich> #include <fakemeta>
#define VIP ADMIN_LEVEL_H //vip flag T
new ammo[33], nKiller, nKiller_hp, nHp_add, nHp_max, g_MsgSync
public plugin_init() { register_plugin("GG VIP", "0.1", "naXe") RegisterHam(Ham_Spawn,"player","resp",1) register_event("CurWeapon","cur_weapon","be", "1=1") register_event("DeathMsg", "hook_death", "a", "1>0") g_MsgSync = CreateHudSyncObj() }
public resp (id) { if(get_user_flags(id) & VIP) { ammo[id] = true set_user_clip(id, 31) } }
public cur_weapon(id) { if(ammo[id]) { set_user_clip(id, 31) } }
public bullet(id) { new attacker = get_user_attacker(id) if (is_user_connected(id) && is_user_connected(attacker) && get_user_flags(attacker) & VIP) { new damage = read_data(2)
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1) ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage) } }
public hook_death() { nKiller = read_data(1) if ((read_data(3) == 1) && (read_data(5) == 0)) { nHp_add = 40 } else nHp_add = 20 nHp_max = 150 if(!(get_user_flags(nKiller) & VIP)) return
nKiller_hp = get_user_health(nKiller) nKiller_hp += nHp_add if (nKiller_hp > nHp_max) nKiller_hp = nHp_max set_user_health(nKiller, nKiller_hp)
set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1) show_hudmessage(nKiller, "Healed +%d hp", nHp_add) message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller) write_short(1<<10) write_short(1<<10) write_short(0x0000) write_byte(0) write_byte(0) write_byte(200) write_byte(75) message_end() }
stock set_user_clip(id, ammo) { new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _) get_weaponname(weapon, weaponname, 31) while ((weaponid = engfunc(EngFunc_FindEntityByString, weaponid, "classname", weaponname)) != 0) if (pev(weaponid, pev_owner) == id) { set_pdata_int(weaponid, 51, ammo, 4) return weaponid } return 0 }
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