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-   -   [REQ] Laser (NightCrawler) (https://forums.alliedmods.net/showthread.php?t=174688)

NiceGuyx 12-23-2011 18:23

[REQ] Laser (NightCrawler)
 
Hello, i want know why after i say /lg the laser show in 1sec and disappear
I want it to disappear only if player is dead

PHP Code:

register_clcmd("say /lg""laser_green")                

public 
laser_greenid )
    {
        if( !
is_user_aliveid ) )
            return;

                static 
iRediGreeniBlueiWeapon;                
            
                
iWeapon get_user_weaponid );
            
                if( 
IsPrimaryWeaponiWeapon ) || IsSecondaryWeaponiWeapon ) )


                        {
                        
iRed 0;
                        
iGreen 255;
                        
iBlue 0;
                    }
                    
                    static 
iOrigin];
                    
get_user_originidiOrigin);
                    
                    
message_beginMSG_BROADCASTSVC_TEMPENTITY );
                    
write_byteTE_BEAMENTPOINT );
                    
write_shortid 0x1000 );
                    
write_coordiOrigin] );
                    
write_coordiOrigin] );
                    
write_coordiOrigin] );
                    
write_shortg_iLaserSprite );
                    
write_byte);
                    
write_byte10 );
                    
write_byte);
                    
write_byte);
                    
write_byte);
                    
write_byteiRed );
                    
write_byteiGreen );
                    
write_byteiBlue );
                    
write_byte150 );
                    
write_byte25 );
                    
message_end( );



NiceGuyx 12-24-2011 05:04

Re: [REQ] Laser (NightCrawler)
 
Help please

OxfordL 12-24-2011 05:30

Re: [REQ] Laser (NightCrawler)
 
Don't bump before 2 weeks ... Read the rules..

Larcyn 12-24-2011 05:56

Re: [REQ] Laser (NightCrawler)
 
Add this:

When typing /lg, set a boolean status to true, and then use the code in prethink.

In prethink:

Add a check for if boolean status is set to true, and if the player is alive, if it's correct show laser, else return.

Edit: Take a look at this plugin:
https://forums.alliedmods.net/showthread.php?t=138572


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