What is wrong??
#include <hamsandwich>
#include <fun> #include <fakemeta> public plugin_init() { register_clcmd("say /shop","Menu2"); } public Menu2(id) { new menu = menu_create( "\rSHOP! Tobias:", "menu_handler"); new menu = menu_create( "\wGrenade menu:", "Grenade menu"); menu_additem(menu, "\r#1 \wHE!", "1", 0); menu_additem(menu, "\r#2 \wFLASH!", "2", 0); menu_additem(menu, "\r#3 \wSMOKE!", "3", 0); } public Menu3(id) { new menu = menu_create( "\wWeapon menu:", "Weapon menu"); menu_additem(menu, "\r#4 \wAK47!", "4", 0); menu_additem(menu, "\r#5 \wM4A1", "5", 0); menu_additem(menu, "\r#6 \wAWP", "6", 0); menu_additem(menu, "\r#7 \wDEAGLE!", "7", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public menu_handler(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName, charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: client_print(id, print_chat, "NICE! You choosed HE!"); cs_set_user_money (id, cs_get_user_money ( id ) - 4000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_he"), 1 ) } case 2: { client_print(id, print_chat, "NICE! You choosed FLASH!"); cs_set_user_money (id, cs_get_user_money ( id ) - 2000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_he"), 2 ) } case 3: client_print(id, print_chat, "NICE! You choosed SMOKE!"); cs_set_user_money (id, cs_get_user_money ( id ) - 3000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_smoke"), 1) { case 4: { client_print(id, print_chat, "NICE! You choosed AK47!"); cs_set_user_money ( id, cs_get_user_money ( id ) - 8000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_ak47" ), 90 ) } case 5: { client_print(id, print_chat, "NICE! You choosed M4A1!"); cs_set_user_money ( id, cs_get_user_money ( id ) - 7000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_m4a1" ), 90 ) } case 6: { client_print(id, print_chat, "NICE! You choosed AWP!"); cs_set_user_money ( id, cs_get_user_money ( id ) - 12000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_awp" ), 30 ) } case 7: { client_print(id, print_chat, "NICE! You choosed DEAGLE!"); cs_set_user_money ( id, cs_get_user_money ( id ) - 3500 ) cs_set_weapon_ammo ( give_item ( id, "weapon_deagle"), 7 ) } } menu_destroy(menu); return PLUGIN_HANDLED; } |
Re: What is wrong??
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Re: What is wrong??
Yeah, i have edit it? But now i cant compile it? why :D
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Re: What is wrong??
Three threads now...
Quote:
Quote:
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Re: What is wrong??
Why didnt my ColorChat working? I have included it? :)
PLEASE HELP :D When i try to compile it, it says: It couldnt read ColorChat. #include < amxmodx > #include < amxmisc > #include < cstrike > #include < hamsandwich > #include < fun > #include < fakemeta > #include < ColorChat > public plugin_init() { register_clcmd("say /shop","Menu2"); register_clcmd("say_team /shop","Menu2"); } public Menu2(id) { new menu = menu_create( "\rSHOP! Tobias:", "menu_handler"); menu_additem(menu, "\r#1 \wAK47", "1", 0); menu_additem(menu, "\r#2 \wM4A1", "2", 0); menu_additem(menu, "\r#3 \wAWP", "3", 0); menu_additem(menu, "\r#4 \wDEAGLE", "4", 0) menu_additem(menu, "\r#5 \wHE", "5", 0 ) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); } public menu_handler(id, menu, item){ if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName, charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { ColorChat( id, GREEN, "^03You have just bought an ^04AK47" cs_set_user_money ( id, cs_get_user_money ( id ) - 5000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_ak47" ), 90 ) } case 2: { ColorChat( id, GREEN, "^03You have just bought a ^04M4A1" cs_set_user_money ( id, cs_get_user_money ( id ) - 5000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_m4a1" ), 90 ) } case 3: { ColorChat( id, GREEN, "^03You have just bought an ^04AWP" cs_set_user_money ( id, cs_get_user_money ( id ) - 10000 ) cs_set_weapon_ammo ( give_item ( id, "weapon_awp" ), 30 ) } case 4: { ColorChat( id, GREEN, "^03You have just bought a ^04Deagle" cs_set_user_money(id, cs_get_user_money(id) - 3500) cs_set_weapon_ammo( give_item (id, "weapon_deagle"), 20 ) } case 5: { ColorChat( id, GREEN, "^03You have just bought a ^04HE Grenade" cs_set_user_money( id, cs_get_user_money (id ) - 300 ) cs_set_weapon_ammo( give_item ( id, "weapon_hegrenade"), 1 ) } } menu_destroy(menu); return PLUGIN_HANDLED; } |
Re: What is wrong??
YOu do not have ColorChat.inc in your included files.
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Re: What is wrong??
Yeah, it works now, thank you! :)
But how can i add in a weapon, then it had 30 shoots and 90 ammo? |
Re: What is wrong??
I will do it for you with 1 condition = Stop Spamming ( SS )
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Re: What is wrong??
How can i do, then i write /shop there comming 3 menus like:
Weapon menu Grenade menu Item menu And when you click on weapon menu there will come: M4A1, AK47, DEAGLE and when you click on grenade menu there will come: HE,FLASH, SMOKE and when you click on item menu there will come: Armor, and something else. Please help me !: ) |
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