Messages don't print in the console
Hello!
Why are messages write by the plugin aren't printed in the console? Code:
#include <amxmodx>edit: Code:
client_cmd(id, "echo ----------------------------------------------------------------------------------") |
Re: Messages don't print in the console
Changing client settings is not allowed here. Also, you don't need to set rates for players as you can do that in server.cfg with sv_minupdaterate/sv_maxupdaterate and sv_minrate/sv_maxrate.
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Re: Messages don't print in the console
A lot of servers, practicing force rate and I want to know why the first version doesn't print messages in console.
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Re: Messages don't print in the console
If you have a Slowhack-Code in your plugin, it won't work.
Simple. |
Re: Messages don't print in the console
client_print only works after clients are putinserver
client_authorized is in client_connect |
Re: Messages don't print in the console
Guys, how to control the rate players using client_infochanged? Player changes the rate to 20000 (25000 is enforced), client_infochanged detects this and changes to 25000 again.
Please give an example. Thanks and sorry for my very bad English language :grrr:. |
Re: Messages don't print in the console
You shouldn't and you don't need to, just use server cvars:
sv_maxrate sv_minrate mp_maxupdaterate mp_minupdaterate |
Re: Messages don't print in the console
jim_yang gave your answer about print problem.
Your other problem is about slowhacking problem and it is not allowed there, locked. |
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