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-   -   Sound plugin (https://forums.alliedmods.net/showthread.php?t=172808)

made.tn 11-26-2011 09:02

Sound plugin
 
2 Attachment(s)
Quote:

Description:
If you entered the game a sound was played
If the round was start a sound was played
If the round was end a sound was played
PHP Code:

#include <amxmodx>
#include <amxmisc>

#define PLUGIN "play sound"
#define VERSION "1.0"
#define AUTHOR "made.tn"


public plugin_init() {
    
register_plugin(PLUGINVERSIONAUTHOR)
    
register_logevent("start",2,"1=Round_Start")
    
register_logevent("end",2,"1=Round_End")
    
register_logevent("welcome",2,"1=entered the game")
}

public 
plugin_precache() {
    
precache_sound("csound/roundstr.wav")
    
precache_sound("csound/roundend.wav")
    
precache_sound("csound/welcome.wav")
    return 
PLUGIN_CONTINUE
}

public 
start(id) {
    
set_hudmessage(025500.20, -1.003.01.21.31.4)
    
show_hudmessage(id"::Round start::")
    
client_cmd(0"spk csound/roundstr.wav")
    return 
PLUGIN_CONTINUE
}

public 
end(id) {
    
set_hudmessage(5520000.20, -1.003.01.21.31.4)
    
show_hudmessage(id"::round end::")
    
client_cmd(0"spk csound/roundend.wav")
    return 
PLUGIN_CONTINUE
}

public 
welcome(id) {
    
set_hudmessage(025500.20, -1.003.01.21.31.44)
    
show_hudmessage(id"Hello client!")
    
client_cmd(0"spk csound/welcome.wav")
    return 
PLUGIN_CONTINUE


and thanks


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