DMG_ALWAYSGIB friendly fire
Ok,I have a plugin that turns HE grenades to grenade launchers,and I set DMG_ALWAYSGIB for the grenade launcher,but you can team kill regardless of mp_friendlyfire - DMG_ALWAYSGIB is causing this so how can I prevent it?
Code:
public fw_TakeDamage(victim, inflictor, attacker, Float:damage) |
Re: DMG_ALWAYSGIB friendly fire
Check if mp_friendlyfire is 1 and the victim and the attacker are on the same team and then choose one of the following:
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