eror logs .
hello .
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Re: eror logs .
Invalid player indicates the player is indeed invalid. Adding an alive check would solve this problem. Also, using ResetHud is not a reliable way to hook spawn - use Ham_Spawn instead.
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Re: eror logs .
You mean like this?
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Re: eror logs .
Alive already check if the user is connected...
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Re: eror logs .
Propably Splots way is good. But if is_user_alive can return false on player_spawn this woult be better:
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Re: eror logs .
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Re: eror logs .
Might as well use cs_get_user_team (since it's more reliable than get_user_team) when you're using other cstrike natives.
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Re: eror logs .
thx , but the errors keep coming:
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Re: eror logs .
I think that you are doing a reset in T players that have the normal skin and it gives you an error.
Make a boolean a reset the user model only if you change it after. |
Re: eror logs .
I did not understand what you mean ..
Can you show me? |
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