Round Restart?
Is there anyway to find out if the round has restarted?
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What do you mean. Ingame or in windows?
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I mean via AMXX... Is there any include with the necessary functions to do this?
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That doesn't explain too much, can you expand on that?
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I think ResetHUD hooks the start of a new round |
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No, I want to know when the SERVER initiates it, e.g. when the Terrorists win the round a new round starts.
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Ok so would I put this in plugin_init
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Then the new_round would be public new_round, then my code? E.g. Code:
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