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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZP 5.0.7] Hazmat class+ extra: flame bullets (https://forums.alliedmods.net/showthread.php?t=171457)

Snaker beatter 11-06-2011 07:23

[ZP 5.0.7] Hazmat class+ extra: flame bullets
 
3 Attachment(s)
Before you download and report bug, make sure you read the note
This is a remake of this extra and zclass plugin : http://forums.alliedmods.net/showthread.php?t=133426
* ---------------------------------------------------------------------------------------------------------
* ----------------------------[ZP] Zombie Class: Hazmat + Extra Flame bullets------------------------------
* ---------------------------------------------------------------------------------------------------------
* ---------------------------------Author: HsK++Fixer: Snaker-beatter--------------------------------------
* ---------------------------------------------------------------------------------------------------------
* About:
* When i was playing l4d2 i encountered a hazmat and exactly i found a flame bullet gun.
* All zombies get in fire when shooted with this bullet but not on hazmat.
* Then i searched and searched and i found a hazmat + flame bullets but uses a
* unknown native so i converted it to zp50.7...
* ---------------------------------------------------------------------------------------------------------
* Description:
* Well this is another extra item & zombie class for zp 5.0.7 not in older versions.
* All zombie classes can be at fire when get shooted by this flame bullet but not
* on hazmat...
* ---------------------------------------------------------------------------------------------------------
* Credits:
* sk@.@ - original plugin
* Szone32 - Seting on fire code
* SyluxLockjaw100 - hazmat models
* ---------------------------------------------------------------------------------------------------------
* Cvars:
* no cvars...
* ----------------------------------------------------------------------------------------------------------
* Modules:
* xs
* fun
* engine
* fakemeta
* hamsandwich
* -----------------------------------------------------------------------------------------------------------
* Change log:
* 1.0 (Nov 5, 2011)
* {
* Public release
* }
* 1.1 (Nov 6, 2011)(Untested)
* {
* Added hazmat ignores napalm nade
* }
* 1.2 (Nov 8, 2011)
* {
* (best fix) fix error log shown at screen when a zp's modes started
* }
Quote:

NOTE:

[FIXED IN 1.2 VERSION]1. Their are error log show at your console. But don't worry
That error if when bot buy(new round)...
But no effect on me :)
here is the error:

2. Manage the hazmat's model :)
Main model: http://forums.alliedmods.net/showpos...postcount=3080
Claws: http://forums.alliedmods.net/showpos...postcount=3113

jc980 11-06-2011 07:26

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
what does the error log says?

Snaker beatter 11-06-2011 07:29

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
When new round start, the real author added bot buy this extra when round start.

I can't fix it. Try to contact the real author

styler 11-06-2011 08:38

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
Does it work on 5.0.5? :shock:
Anyways nice job! :up:

JoKeR LauGh 11-06-2011 08:43

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
sk@.@ did it . You should give him credits , even he the one who got idea about this zombie

Snaker beatter 11-06-2011 08:43

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
@styler

zp 5.0.7 only have the native in use on this plugin :)

and thanks :D

@JoKeR LauGh

I forgot, thanks for reminding

jc980 11-07-2011 01:13

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
Quote:

Originally Posted by Snaker beatter (Post 1591139)
When new round start, the real author added bot buy this extra when round start.

I can't fix it. Try to contact the real author

which line is it?

Snaker beatter 11-07-2011 04:28

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
Quote:

Originally Posted by jc980 (Post 1591671)
which line is it?

i remembered it on "set_task" on the bot buy function

JoKeR LauGh 11-07-2011 06:04

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
set_task is for time counting ? o.o

Snaker beatter 11-07-2011 08:31

Re: [ZP 5.0.7] Hazmat class+ extra: flame bullets
 
Just find the error, can't play cs for now


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