HUD Message that changes itself after a client does something
So i need a HUD Message that changes...
Lets say its [||||||||||] And player press and hold e So the HUD Message is falling [|||||||||/] [||||||||//] [|||||||///] And so on, and so on... And if it comes to [//////////] The player doesn't have the ability that he was using by pressing "e" And when he release "e" hud message refills [||||||||||] Any1? |
Re: HUD Message that changes itself after a client does something
You will want to use a hudsync; just use a repeating function to continuously show the hud message.
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