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-   -   Hook the native "open_dir" (https://forums.alliedmods.net/showthread.php?t=170492)

Netsys 10-25-2011 13:56

Hook the native "open_dir"
 
Hello, How could I do to hook the native "open_dir"? since with the same folders can enter SO.

fysiks 10-26-2011 02:33

Re: Hook the native "open_dir"
 
Why would you need to hook a function that you have to manually code into your plugin? You already know when it's used.

Netsys 11-06-2011 06:53

Re: Hook the native "open_dir"
 
because I have a gamehosting, and some people use this function among others to see files that do not have to do ...

fysiks 11-06-2011 14:19

Re: Hook the native "open_dir"
 
Then you should take care of it in the OS and not in the game.

Netsys 11-06-2011 19:33

Re: Hook the native "open_dir"
 
There is a way to hook or block module features amxmodx_mm.dll yes or no? Answer me that only ... and if it's a yes, would it be?

ConnorMcLeod 11-07-2011 04:26

Re: Hook the native "open_dir"
 
Quote:

Originally Posted by Netsys (Post 1591123)
because I have a gamehosting, and some people use this function among others to see files that do not have to do ...

gamehosting without ftp access ???? :mrgreen::mrgreen::mrgreen:

Netsys 11-07-2011 05:44

Re: Hook the native "open_dir"
 
are you kidding me ?

sake 11-07-2011 08:31

Re: Hook the native "open_dir"
 
Why not? If there was a good Webinterface with mods you could enable or disable that would be the best way on doing it. But since there isn't afaik you need ftp.

Netsys 11-07-2011 08:53

Re: Hook the native "open_dir"
 
Is that the problem is not ftp, is done with a plugin ...


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