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-   -   Entity Class list Needed. (https://forums.alliedmods.net/showthread.php?t=168921)

urban_ninja 10-06-2011 04:05

Entity Class list Needed.
 
Where can I get a full consolidated list of all the non map entities for half-life and Team Fortress Classic mod? I've been studying plugin code of others to try and learn how coding with entities goes and I find classnames used that I cant find referenced to anywhere on these forums, google search or the amx mod x .inc files.

Xellath 10-06-2011 05:50

Re: Entity Class list Needed.
 
Some entities may use custom classnames, non-mod-specific classnames.

http://wiki.amxmodx.org/CBaseEntity_(CS) covers some entities and their offsets.

urban_ninja 10-06-2011 06:02

Re: Entity Class list Needed.
 
I need HL1 and TFC entities. CS entities are useless to TFC modding agendas.

Xellath 10-06-2011 06:10

Re: Entity Class list Needed.
 
Most of the CS entities have the same behaviour as the ones in HL. That said, I cannot be sure of TFC entities. Have you looked through the HLSDK?

urban_ninja 10-06-2011 06:34

Re: Entity Class list Needed.
 
No, But how come CS is the only HL1 mod with documented entities and TFC isn't?

Isn't HLSDK all a pile c++ code people have to comb through just to come up with their own personal content list to use? TFC needs more useful and better documentation like what was done for CS.

EDIT: CS entities may have the same behavior as HL ents but CS entities are only native to CS and things native to one mod won't work in an other as far as I know.


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