Mini Help
My infinite level goes like this
player_level[id] * 2 * 75... So experience for levels goes like this 150, 300, 450, 600... I want it to be like this... 150, 300, 600, 1200... But i tought about, like making global variable new levelratio[33] = 75 And check if player level'd up and then do next if(player_level[id] ++) { levelratio[id] ++ } but im not shure this would work :| |
Re: Mini Help
if(player_level[id] ++)
Well no this will definetly not work, it says itself you cannot check ++/-- or anything like that in an if statement. |
Re: Mini Help
So anyway to do it, exept of writing millions of numbers in const?
|
Re: Mini Help
how do you loop the experince to know when to level up?
just add levelratio[id] ++ in that loop instead of just level up? :? |
Re: Mini Help
ok i found this
level * 10 * (level / 2) -> 1 * 10 * 1 / 2 = 5 2 * 10 * 2 / 2 = 20 3 * 10 * 3 / 2 = 45 4 * 10 * 4 / 2 = 80 5 * 10 * 5 / 2 = 125 6 * 10 * 6 / 2 = 180 7 * 10 * 7 / 2 = 245 8 * 10 * 8 / 2 = 320 9 * 10 * 9 / 2 = 405 10 * 10 * 10 / 2 = 500 11 * 10 * 11 / 2 = 605 12 * 10 * 12 / 2 = 720 13 * 10 * 13 / 2 = 845 14 * 10 * 14 / 2 = 980 15 * 10 * 15 / 2 = 1125 16 * 10 * 16 / 2 = 1280 17 * 10 * 17 / 2 = 1445 18 * 10 * 18 / 2 = 1620 19 * 10 * 19 / 2 = 1805 20 * 10 * 20 / 2 = 2000 Works :) Thanks, anyway :) |
Re: Mini Help
use this is better:
#define XPREQ(%1) (150 * power(2, %1)) |
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