sliencers.....can they be turned off?
in one of my mods i have a m203 granade launcher on the m4a1 and was wondering if you could disable the sliencer, because every time u fire a nade it delays the guns fireing?.....any help?
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Try changing this block of code:
Code:
Code:
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it should be SUPERCEDE.
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Yeah, that.
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well.......
well what do i do if that section of code isant in the plugin.......do i just add it?
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Code:
I don't even know where avalanche got this, but replace launch_nade(id) with your nade-launching function name. This should already be in here, well the forward function. |
hmmmmm...missing the code.......wait got it......well......ok i guess
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Yes there is a public forward_playerprethink or the forward would be fucked.
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DahVid, I got that code from the plugin. What it does is when secondary fire is called not only does it perform the grenade launching code but tells the game not to continue on with the secondary fire code, so it won't silence.
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hey dahvid......ur code dident work....im tryin XxAvalanchexX's.....
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