know when player is in smoke
Whats the best method of catching if player is sitting in smoke. or a radius of the smoke gren mdl.
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Re: know when player is in smoke
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Re: know when player is in smoke
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It seems to only return the closest to the origin |
Re: know when player is in smoke
IIRC, you have to loop with it and then when you find the entity that you were looking for then you stop the loop. Anything beyond that advice I can't help :|
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Re: know when player is in smoke
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The Grenade is thrown. Then Entity created. then the CreateSmoke or w/e is called lol but whats the location of the smoke entity. |
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