Re: XP Mod 1.1.5
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oh ok :) Added [BG] Lang By DeLiriuM and thread edited |
Re: XP Mod 1.1.6
There are some things that you could fix, first off all. Change the XP amount. It should be harder and harder every level. I played like 15mins on your server and im max level. Not fun.
Fix this: Dont have so fast speed, on fastrun. Dont have so much HP. I got like 350 or something. It's too much. Its the same with armor. Add some classes. Its more fun. Add more levels like 50 levels. Then each level multiplie the XP ( if you need 1000xp at level 1, then multiplie it, level 2 you need 2000xp, then 4000. And so on, put dont double it. Use 1.3x ore 1.4x its good i think. I dont know, check out other xpmods, UWC3, WC3FT, and so on...) |
Re: XP Mod 1.1.6
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2- much hp and armor and all skills is harder to gain (every level costs so much as the level you will buy) 3- One of the reasons i made this plugin is that i didnt want classes and thanks ------------------------------------------------------------- if you guys want it harder then make it like 110 levels and every level you get 2 points instead of 45 levels and 5 points :) |
Re: XP Mod 1.1.6
It would be awesome with classes, your mod would get more famous. Do a zombie class, natzi class and so on for fun.
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Re: XP Mod 1.1.6
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i think i can make one plugin with classes and onther without |
Re: XP Mod 1.1.6
Do upgrades.. Each level you have an abillity to buy a upgrade, first level 1, then 2 and so on.
You can add: Invinsibillity, (Invicible) 10% of getting your enemy flashed with your bullets. Fire ammo, set your enemy on fire. ( You have a chance to set your enemy on fire, you got fire bullets.) Frost/ice ammo. ( You have [x]% chance to freeze your enemy for [x] seconds ) Slowdown bullet ( Slowdown your enemy for [x] seconds ) For each upgrade you can have a specific model, gordon model is awesome. Use like: Gordon Zombies Half life mobs, (players) |
Re: XP Mod 1.1.6
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that looks like rpg mod :) im trying to add with classes |
Re: XP Mod 1.1.9
Could you add something where in deathmatch, a team has to get a certain amount of kills in total, then they win, it goes to a new round with reset kills?
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Re: XP Mod 1.1.9
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can you tell me more do you mean: like you are with ct and you killed one it adds 1+ for the team kills and then in new round it get reseted? if yes then there is any rewardes? or how do the players see the amount of kills the team have and thanks for the idea |
Re: XP Mod 1.1.9
When you get a kill, it adds 1 to the team's kills. When a team reaches a changable amount of kills (eg 10, 100) That team wins, and a new round starts. When a new round starts, the team's kills (not players) kills get reset back to 0. When you die you respawn after 10 seconds or something. You should probably see the number of a team's kills like at the top of the screen or something...
More random game modes from other game... http://combatarms.nexon.net/Guides/Missions.aspx |
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