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-   -   Starting codeing .sma files (https://forums.alliedmods.net/showthread.php?t=164196)

johnmanners 08-08-2011 11:24

Starting codeing .sma files
 
How should I start with codeing I don't even know what to edit, it's like mindfucking me xd. Is there anyone that could try to make me understand how to start code .sma files, so I can start make my own plugins?

+Karma

John

Jstn7477 08-08-2011 11:52

Re: Starting codeing .sma files
 
http://wiki.alliedmods.net/Category:SourceMod_Scripting

johnmanners 08-08-2011 11:54

Re: Starting codeing .sma files
 
It's hard to understand man.. xd It's not even source I am talking about, it's Counter strike 1.6, when using Pawn

Jstn, could you add my steam wowogge?

Jstn7477 08-08-2011 13:44

Re: Starting codeing .sma files
 
If you're coding plugins for GoldSrc games (e.g. Half-Life or CS 1.6), you should actually be in the AMX Mod X forum section. http://forums.alliedmods.net/forumdisplay.php?f=3 This thread is in the SourceMod forum for HL2-based mods (CS:S, HL2-DM, TF2).

As for scripting in Pawn, I unfortunately am not a scripter, so I can't really help you.


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