Forward, help
How can i push play forward using velocity? And how can i push them back?
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Re: Forward
1) velocity_by_aim with positive value
2) velocity_by_aim with negative value |
Re: Forward
Thanks a lot I didn't know what those were for
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Re: Forward
How can I make that if the player is looking at the sky he wouldn't go up?
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Re: Forward
Set the z velocity to 0 so player doesn't move up.
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Re: Forward, help
and what if the player whants to jump?
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Re: Forward, help
Store his Z velocity
do velocity_by_aim set z vector to the previous z value set new velocity |
Re: Forward, help
And how do I do that if player is looking in the sky he would move forward.Not to sky but forward (Not forward were he is looking)
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