lol
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Re: invalid message id (0)
When you post an error, post the WHOLE error with debug enabled.
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Re: invalid message id (0)
You've got alot of message_begin() there and I don't see how any of those might be the problem, so, like fysiks said, post the entire error with debug mode on so we can see line number.
A side note, you might want to create a global variable (msgid_statusicon or something) that stores get_user_msgid("StatusIcon") on plugin_init() and use that variable on message_begin() because you'll omit calling get_user_msgid() every time :} |
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