set_user_maxspeed, entity_set_vector
How to set_user_maxspeed that it would be only with knife for this
Code:
new Float:speed = get_user_maxspeed(id) + get_cvar_num("amx_vip_speed")Code:
if(get_user_button(id) & IN_ATTACK) |
Re: set_user_maxspeed, entity_set_vector
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-> Could you explain what you want to do, remove recoil? |
Re: set_user_maxspeed, entity_set_vector
I mean when i use
Code:
if(get_user_button(id) & IN_ATTACK) |
Re: set_user_maxspeed, entity_set_vector
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Re: set_user_maxspeed, entity_set_vector
To stop it from shaking.
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Re: set_user_maxspeed, entity_set_vector
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Re: set_user_maxspeed, entity_set_vector
I use this in vipmenu, when I aren't selected the fuction with this code everything is fine, but when I use it starts shaking. Ok, maybe u could give me some other code with no recoil?
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Re: set_user_maxspeed, entity_set_vector
So there is a no recoil feature in your vip menu? That is how probably the correct native call, it just matters when you do the call.
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Re: set_user_maxspeed, entity_set_vector
So what to do? Btw it isn't shaking with "weapon_glock18".
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Re: set_user_maxspeed, entity_set_vector
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Edit: Search done. If your vip plugin uses the same method that this it is probably the best you can make. |
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