Zombie Bot Lag Problem ! Please help
Hello everybody.
I made a zombie bot.Or entity, it's not a bot, you can't see it in scoreboard and it does not take up player slot. In FM_Prethink, it is scanning for targets, if there is, follows and attacks. Animations, sounds, blood, frag on kill etc.. everything is okay. It's working perfect in LAN game. But when i try it on HLDS server, We couldn't see it while it's walking. You see that it's not walking. Standing, but its walking. When it starts to attack anybody, we see it standing front of target. ( i think its because of lag ) How can i fix it ? |
Re: Zombie Bot Lag Problem ! Please help
MOVETYPE_STEP -> MOVETYPE_PUSHSTEP
try this |
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