Call shooting func
I want to make my entity shoot bullets, just like players do. Is there any short way to do this? Or do I have to code tracers, damage, knockback, blood, sounds, etc?
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Re: Call shooting func
Look to an approved 'Sentry guns' plugin.
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Re: Call shooting func
What that plugin does is quite far from what im looking for. In fact, I dont want to do it from scratch with my code (it would be an enormous waste of time since there are a lot of things to do in order it to be the same as a real weapon), but rather know if there is a way of doing this by calling some cs1.6/hl function that is the one used for weapons shooting.
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