mapcycle manager - time of day/day of week w.working nextmap
Years now we've wanted something like this for our fussy player/admin base.
ex. below day of the week - monday cycle one - XX:XX (time of the day) cycle two - XX:XX (time of the day) cycle three - XX:XX (time of the day) i guess that'd be 21 cycles in all. =============================== Plugings Ive tried: JustinHomi's Time of Day and Days of the week. amx9.x I was going to try the "Task Manager" here, but a guy had the same issue as I did. Next map would change to itself. See this thread: http://forums.alliedmods.net/showthr...?p=14890#15891 can anyone help? |
Next map sucks
Will the amxX gods please take a look at nextmap and consider another way of doing it? I cant manage the server maps at all without some crap happening.
amx, amxx, admin mod...they should start with giving admins more server control and end with the fancy punishments and healings...For map cycles I cant use task manager, days of the week, time of the day or anything with nextmap enabled. The nomination "time to choose" doesnt give the server any integrity at all. Server player base can change like the wind. Regs get all pissy and sometimes start to feel out numbered. Its just stupid if ya ask me. I know admin decides what maps get to be vote on, but who said i wanted the whole server voting to begin with? http://djeyl.net/forum/index.php?showtopic=4577 + http://djeyl.net/forum/index.php?showtopic=4253 + working nextmap + amxX port = WHOOOOOT! Justin Homi had the right ideas and nextmap screwed it all up. I hope Justin Homi is on an island or a boat somewhere covered in 1/2 naked chicks in latex bikinis. |
with olo of course
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I think what your trying to say is that you want a different map cycle for different time intervals?
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basically,
the "lobstah" wants to run different mapcycles during the day, and for each day each mapcycle is different. example: day monday - 3 different map cylces running day tuesday - different from monday, 3 map cylces running day wednesday - etc..etc... etc.. etc.. the "task sceduler" plugin can make this idea happen (if i'm not mistaken lobstah ??), but to make this idea work you have to disable the "nextmap" plugin or the server keeps sticking to the first map in the cycle for the first 3 rotations (again lobstah can you just confirm if i'm right or not, i lost track of all the posts on these subjects). so lobstah is asking for amxmodX coders to recode either the nextmap plugin so that it doesnt cause conflicts, or even simpler......or not: a coder takes these 3 different plugins already available ( i think they all have been ported to amxX now), and program it so it doesnt conflict with the "nextmap" plugin. is it more clearer ? sorry lobstah, not trying to take away the limelight from ya, just so people could understand who havent already followed the other posts of this subject. and i agree with you 100%, if someone could do this, i think there would be alot of happy admins running around the place. :D |
exactly..thanks for the clarification. I really hope someone listens.
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me too, this is a subject no one should take lightly, if someone can make this work i might blow a blood vein :shock:
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It shouldn't conflict. Every time a new map loads the nextmap plugin should see the nextmap in the mapcycle. Even if the map cycle has just changed.
Nextmap doesn't remember the whole mapcycle and tells you the nextmap accordingly. As far as I can see this is already possible. |
opps, forgot the mention where the story starts from:
http://forums.alliedmods.net/showthr...duler&start=15 as mentioned in this post, it is not possible, cause if the nextmap plugin is active, the server stays in a loop on the same map. |
i would be greatly satisfied if this issue could be resolved. While running a custie/stock map server it would be wonderful if the amx gods would get this kind of plugin kickin' hopefully without boggin down a server too much.
PLZ AMX LORDS SOLVE this almighty problem TY! :P |
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