Mixing basebuilder and gun xp mods
So i've been trying to mix these two mods and works fine, but I want to make that zombies have hp depending on which level player has, I tried to take native from gun xp mod and in basebuilder.sma file put it as a multiplier on hp. but with no luck, I got error while compiling and nothing worked as I wanted, so it would be great if someone helped me. |
Re: Mixing basebuilder and gun xp mods
5 Attachment(s)
Here are files where you could find something that I didn't :/
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Re: Mixing basebuilder and gun xp mods
I think you should try putting the code where it multiplies hp on each you find and see if one of them works
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Re: Mixing basebuilder and gun xp mods
I don't know, I tried a lot, but I get errors while compiling :/
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Re: Mixing basebuilder and gun xp mods
show_hudmessage(taskid, "%L: %d^n%L: %s%s", LANG_SERVER, "HUD_HEALTH", pev(taskid, pev_health), LANG_SERVER, "HUD_CLASS", szCache1, szGoal)
can someone explain this code? what are those "%L: %d^n%L: %s%s"? |
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