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-   -   Mixing basebuilder and gun xp mods (https://forums.alliedmods.net/showthread.php?t=159124)

KviZ 06-13-2011 07:34

Mixing basebuilder and gun xp mods
 
So i've been trying to mix these two mods and works fine, but I want to make that zombies have hp
depending on which level player has, I tried to take native from gun xp mod and in basebuilder.sma
file put it as a multiplier on hp. but with no luck, I got error while compiling and nothing worked as I wanted,
so it would be great if someone helped me.

KviZ 06-13-2011 12:49

Re: Mixing basebuilder and gun xp mods
 
5 Attachment(s)
Here are files where you could find something that I didn't :/

metalman771 06-14-2011 05:24

Re: Mixing basebuilder and gun xp mods
 
I think you should try putting the code where it multiplies hp on each you find and see if one of them works

KviZ 06-14-2011 13:01

Re: Mixing basebuilder and gun xp mods
 
I don't know, I tried a lot, but I get errors while compiling :/

KviZ 06-28-2011 05:58

Re: Mixing basebuilder and gun xp mods
 
show_hudmessage(taskid, "%L: %d^n%L: %s%s", LANG_SERVER, "HUD_HEALTH", pev(taskid, pev_health), LANG_SERVER, "HUD_CLASS", szCache1, szGoal)

can someone explain this code?
what are those "%L: %d^n%L: %s%s"?


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