AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   [ZP]Extra item: Barrett M95 ver: 1.1 (https://forums.alliedmods.net/showthread.php?t=158969)

tei1995 06-11-2011 07:19

[ZP]Extra item: Barrett M95 ver: 1.1
 
1 Attachment(s)
not think special, but I set clip+bpa+speed for this weapon and i think it'll better than Froz's plugin :D

history ver
Code:

ver 1: start making this plugin
ver 2: release some unnecessary code

some cvar
PHP Code:

zp_m95_dmg 5 // weapon damage multiple
zp_m95_speed 3 // weapon speed
zp_m95_clip 5  //weapon clip
zp_m95_ammo 30 // weapon backpack ammo 

have fun with it.
p/s: I dont have model, so find it your self :D

georgik57 06-11-2011 07:25

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
nice
why does everybody like making overpowering weapons?
it unbalances the gameplay
thanks for sharing

ms@.@ 06-11-2011 07:33

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
GREAT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

dias 06-11-2011 07:45

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
You should tell to everybody how to change weapon model in your plugin :|

ms@.@ 06-11-2011 08:44

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
Quote:

Originally Posted by dias (Post 1485689)
You should tell to everybody how to change weapon model in your plugin :|

PHP Code:

    if(g_haswp[id] && get_user_weapon(id) == CSW_AWP
    { 
        
set_pev(idpev_viewmodel2v_model
        
set_pev(idpev_weaponmodel2p_model
    } 

in CurWeapon event....

tei1995 06-11-2011 08:48

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
@georgik: sorry man, i'll make some plug with special atk... @ms: thanks man.

dias 06-11-2011 09:11

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
@ms@.@:
- Know. I just tell him :)

Dolph_Ziggler 06-11-2011 09:41

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
good job nice plugin in your next version add no recoil it will be beast http://www.pic4ever.com/images/greenstars.gif

WelcomE~ 06-11-2011 09:42

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
Why not a weapon that slows you down?

ms@.@ 06-11-2011 09:45

Re: [ZP]Extra item: Barrett M95 ver: 1.1
 
can you add custom fire sounds?
of course i know that needs hard coded... just block weapon attack :D

RegisterHam(Ham_Weapon_PrimaryAttack, "WeaponClassName", "FunctionName")
RegisterHam(Ham_Weapon_SecondaryAttack, "WeaponClassName", "FunctionName")

and add more stuffes :D


All times are GMT -4. The time now is 15:30.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.