Re: [HELP] With Connect Announce
I'm using this:
PHP Code:
#define PLUGIN "Connect Informer" #define AUTHOR "Leon McVeran" #define VERSION "v1.0" #define PDATE "6th September 2010"
#include <amxmodx> #include <geoip>
#define ACCESS_LEVEL ADMIN_KICK
new g_iMaxPlayers new g_szCountry[33][32] new g_szPrefix[] = "[AMXX]" // or your clan name ;)
new gMsgSayText new gMsgTeamInfo
public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) }
public plugin_cfg(){ gMsgSayText = get_user_msgid("SayText") gMsgTeamInfo = get_user_msgid("TeamInfo")
g_iMaxPlayers = get_maxplayers() }
public client_putinserver(id){ new szIP[20] get_user_ip(id, szIP, 19) geoip_country(szIP, g_szCountry[id], 31)
new szName[32] get_user_name(id, szName, 31)
new szMsg[192] if (is_user_bot(id)){ formatex(szMsg, 191, "^x03%s^x04 Bot:^x01 %s has connected", g_szPrefix, szName) }
// Wenn kein Land ermittelt werden konnte else if (equal(g_szCountry[id], "error")){ formatex(szMsg, 191, "^x03%s^x04 %s:^x01 %s has connected", g_szPrefix, get_user_flags(id) & ACCESS_LEVEL ? "Admin" : "Player", szName) } else{ formatex(szMsg, 191, "^x03%s^x04 %s:^x01 %s has connected from^x03 %s", g_szPrefix, get_user_flags(id) & ACCESS_LEVEL ? "Admin" : "Player", szName, g_szCountry[id]) }
for (new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++){ if (is_user_connected(iPlayer)){ Create_ChatMsg(iPlayer, szMsg) } } }
public client_disconnect(id){ new szName[32] get_user_name(id, szName, 31)
new szMsg[192] if (is_user_bot(id)){ formatex(szMsg, 191, "^x03%s^x04 Bot:^x01 %s has left the server", g_szPrefix, szName) }
// Wenn kein Land ermittelt werden konnte else if (equal(g_szCountry[id], "error")){ formatex(szMsg, 191, "^x03%s^x04 %s:^x01 %s has left the server", g_szPrefix, get_user_flags(id) & ACCESS_LEVEL ? "Admin" : "Player", szName) } else{ formatex(szMsg, 191, "^x03%s^x04 %s:^x01 %s from^x03 %s^x01 has left the server", g_szPrefix, get_user_flags(id) & ACCESS_LEVEL ? "Admin" : "Player", szName, g_szCountry[id]) }
for (new iPlayer = 1; iPlayer <= g_iMaxPlayers; iPlayer++){ if (is_user_connected(iPlayer)){ Create_ChatMsg(iPlayer, szMsg) } } }
stock Create_ChatMsg(id, szMsg[]){
// A user message must be smaller than 192 Bytes, otherwise the server crashs. szMsg[182]='^0'
new szTeam[10], szColor[10] get_user_team(id, szTeam, 9) copy(szColor, 9, "TERRORIST")
// Change team to create a red colored message message_begin(MSG_ONE, gMsgTeamInfo, { 0, 0, 0}, id) write_byte(id) write_string(szColor) message_end()
// Print the message message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, id) write_byte(id) write_string(szMsg) message_end()
// Change back to the original team message_begin(MSG_ONE, gMsgTeamInfo, { 0, 0, 0}, id) write_byte(id) write_string(szTeam) message_end()
}
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