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-   -   [SOLVED]catch if is a func_door_rotating active? (https://forums.alliedmods.net/showthread.php?t=156197)

One 05-02-2011 09:38

[SOLVED]catch if is a func_door_rotating active?
 
how to check if is a func_door_rotating @ rotating?

matsi 05-02-2011 09:51

Re: catch if is a func_door_rotating active?
 
This is what i found by searching from scripting help section:
http://forums.alliedmods.net/showpos...1&postcount=26

One 05-02-2011 12:32

Re: catch if is a func_door_rotating active?
 
Damn didnt help.
its wrong to use it for what i wanted.

thanks anyway :-(
i wanted it for traps but it works for doors and such things too :-(


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