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-   -   Couple problems (https://forums.alliedmods.net/showthread.php?t=154804)

DoviuX 04-13-2011 10:14

Couple problems
 
Solved :).

hornet 04-13-2011 10:26

Re: Couple problems
 
They can run before freeze time is over because you've changed the player's maxspeed in your CurWeapon event, so basically straight away their maxspeed is set from 0 up to whatever their normal speed is.
Logevents occur after freezetime, so instead you want to do that on your event_new_round()


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