message_begin with an invalid message id
hello there.
When i did this:
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun>
#define PLUGIN "Lame Napalm" #define VERSION "1.0" #define AUTHOR "makiza"
new g_burning[33], g_damage, g_fire
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("Damage", "event_damage", "be", "2!0", "3=0") }
public event_damage(id) { new bodypart, weapon new enemy = get_user_attacker(id, weapon, bodypart) if(weapon == CSW_HEGRENADE && cs_get_user_team(id) == CS_TEAM_T && is_user_alive(id)) { new Name[33] get_user_name(id,Name,32) g_burning[id] = 1 ignite_player(id) ignite_effects(id) client_print(id, print_chat, "You are burning, lol!") client_print(enemy, print_chat, "You caught %s on fire!", Name) set_task(10.0, "water_timer", id) } }
public water_timer(id) { if(is_user_alive(id)) { g_burning[id] = 0 } }
public ignite_effects(skIndex) { new kIndex = skIndex if(is_user_alive(kIndex) && g_burning[kIndex]) { new korigin[3] get_user_origin(kIndex,korigin) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(17) write_coord(korigin[0]) write_coord(korigin[1]) write_coord(korigin[2]) write_short(g_fire) write_byte(10) write_byte(200) message_end() set_task(0.2, "ignite_effects" ,skIndex) } else { if(g_burning[kIndex]) { g_burning[kIndex] = 0 } } return PLUGIN_CONTINUE }
public ignite_player(skIndex) { new kIndex = skIndex if(is_user_alive(kIndex) && g_burning[kIndex]) { new korigin[3] new players[32] new pOrigin[3] new kHeath = get_user_health(kIndex) get_user_origin(kIndex,korigin) set_user_health(kIndex,kHeath - 10) message_begin(MSG_ONE, g_damage, {0,0,0}, kIndex) write_byte(30) write_byte(30) write_long(1<<21) write_coord(korigin[0]) write_coord(korigin[1]) write_coord(korigin[2]) message_end() players[0] = 0 korigin[0] = 0 pOrigin[0] = 0 } set_task(2.0, "ignite_player" , skIndex) }
Comes out this:
Code:
L 04/08/2011 - 21:04:17: Info (map "bfield") (file "addons/amxmodx/logs/error_20110408.log")
L 04/08/2011 - 21:04:17: Plugin called message_begin with an invalid message id (0).
L 04/08/2011 - 21:04:17: [AMXX] Displaying debug trace (plugin "lame_napalm.amxx")
L 04/08/2011 - 21:04:17: [AMXX] Run time error 10: native error (native "message_begin")
L 04/08/2011 - 21:04:17: [AMXX] [0] lame_napalm.sma::ignite_player (line 90)
L 04/08/2011 - 21:04:17: [AMXX] [1] lame_napalm.sma::event_damage (line 31)
And i can't find a way to fix this.
Can you guys tell me how to fix this?
thanks in advance. :)
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