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-   -   [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.2013) (https://forums.alliedmods.net/showthread.php?t=154354)

Bittersweet 02-07-2016 15:47

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
Quote:

Originally Posted by FreedomArchdevil (Post 2390351)
In CS:GO plugin in work.. but not FLAGS models ((( "ERROR". Why? I coppy original models and for CS:GO, but don't work :C

I'm not sure how whitelisting is handled on CS:Go servers, but you might want to look a few posts back as someone was having the same issues and the whitelist was the cause.

tooshkan4uk 03-14-2016 10:05

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
del

arybagusoctora 03-21-2016 09:01

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
whether this gamemode can be played with bots? I mean, bots can conquer the flag?

Peace-Maker 03-21-2016 09:46

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
Quote:

Originally Posted by arybagusoctora (Post 2404457)
whether this gamemode can be played with bots? I mean, bots can conquer the flag?

No, there's no logic in the bot AI to know how to play this game mode. They can conquer a flag by accident though, if they camp near it :P

arybagusoctora 03-22-2016 05:27

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
Quote:

Originally Posted by Peace-Maker (Post 2404463)
No, there's no logic in the bot AI to know how to play this game mode. They can conquer a flag by accident though, if they camp near it :P

haha thanks for your answer :wink:

teamafia88 04-15-2016 02:36

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
hi ,
I create on Windows server it is hosted on my computer , I install mode when I get on Dust2, I see many flags

When I change the way I maps in error flags.
in my console I have the following message

server is hibernatif
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl

Peace-Maker 04-16-2016 08:51

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
Quote:

Originally Posted by teamafia88 (Post 2411152)
hi ,
I create on Windows server it is hosted on my computer , I install mode when I get on Dust2, I see many flags

When I change the way I maps in error flags.
in my console I have the following message

server is hibernatif
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl
setting CBaseEntry to non-brush model models/conquest/flagv2/flag.mdl

These messages are normal, because of the touch trigger is set to the same model as the flag itself.
I don't think i understand your problem though. It works on dust2 but stops working after changing maps?

teamafia88 04-16-2016 12:05

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
hi ,
It works on dust2, when I change the way I map error flags.
there are players that do not have the flag in error, but I see them not.
I have another problem when I put the map cs_office everyone is disconnected

Bittersweet 04-16-2016 15:28

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
Quote:

Originally Posted by teamafia88 (Post 2411610)
hi ,
It works on dust2, when I change the way I map error flags.
there are players that do not have the flag in error, but I see them not.
I have another problem when I put the map cs_office everyone is disconnected

I'm thinking this is a combination of whitelisting and your downloading settings in your overall server. Since the flags themselves are "custom" graphics, they need to be whitelisted correctly. Your sv_pure settings may be causing the disconnects as well. For help on sv_pure, enter it into the server console with no operands, and the command will print a brief help text. You should be setting sv_pure in your server.cfg.

Since the flags are "custom" graphics, you are not running a pure server. For help on whitelisting, there are several articles and posts you can look up on the internet. Here is one for CS:S.

teamafia88 04-17-2016 07:13

Re: [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.201
 
Quote:

Originally Posted by Bittersweet (Post 2411651)
I'm thinking this is a combination of whitelisting and your downloading settings in your overall server. Since the flags themselves are "custom" graphics, they need to be whitelisted correctly. Your sv_pure settings may be causing the disconnects as well. For help on sv_pure, enter it into the server console with no operands, and the command will print a brief help text. You should be setting sv_pure in your server.cfg.

Since the flags are "custom" graphics, you are not running a pure server. For help on whitelisting, there are several articles and posts you can look up on the internet. Here is one for CS:S.

the problem was sv_pure

thank you very much for your help ,


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