Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
I like the idea of this conquest.. but is there anyway you can make it into a regular capture the flag with 2 flag. One for each team at a set location and gotta capture and bring the flag back to own flag to score.
|
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
If some of the default flags do not work, follow this method:
Open console:type sm_flagadmin Close console..A menu should be visible Press "List all flags" Find the flag that isnt working.. (Best way is to teleport to each one) Press 9 Press delete...press yes to delete Now you can add a new flag again or re-configure a flag (using the same method as above..."sm_flagadmin") Sometimes re-configuring a flag requires renaming it! As far as making this a grab and return, that would have to be a separate plugin from peace-maker |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
Mod working well on linux ubuntu 10.10. No crashes at all. But I have one problem - gamers do not have kevlar (vest) and helmet equipped by default on respawn. And I can't add this to Custom buy menu. But for me better if they equipped by default. Editing smconquest_classes.cfg just cause a crash. Any advices? What exactly do I need to add?
|
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
If you are using bots use this.. (works great for me)
It provides health and armor settings for human and bots http://forums.alliedmods.net/showthread.php?p=1272455 If you do not have bots use this.... it provides armor and helmet and deagle at spawn http://forums.alliedmods.net/showthread.php?p=841572 |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
Quote:
Thank you very much. |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
After few test runs - server on linux (Ubuntu) running well, on win7 64 bit crashes immediately after choosing team to play.
|
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
Look through your plugins and make certain you do not have any that conflict.
(Respawn, spawn protection) and.... I personally did NOT try http://forums.alliedmods.net/showthread.php?p=841572 So it may be the cause in windows |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
How did you add kevlar to the classes?
|
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
Quote:
But changed to kevlar. Working like a charm. Adding Kevlar to classes causing server crash. Another thing - is it any chance to disable text table showing flag status? HUD icons looks much better. |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.0)
These are the 2 that typically work... (if you have not tried them)
"item_kevlar" "1" "item_assaultsuit" "1" Just a thought, you may want to try and add it to the smconquest_buymenu.cfg., instead of the smconquest_classes.cfg In regard to the text status, The text indicate where the flag is located for the players, So it is best if you utilize a Good description of the flag location so the player know where it is. But to answer your question, I do not think it can be removed . most likely for just that reason I explained above. That would have to be a request |
| All times are GMT -4. The time now is 12:05. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.