Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Ok thank you for this update, I tested now!
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Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
1 Attachment(s)
I test the speed function and health it does not work :(
smconquest_classes.cfg like this in: "Speed" "2.0" or "speed" "1.0" = do little more moves "health" "200" = still 100 hp if I did not understand the operation ^ ^ [EDIT] Always errors in the log! see attachment |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
I I put the version 1.1 and since the players are to congeal in the spawn
In fact it is when I add the speed Thank you for work |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
I don't know why but my server get crashed :S any way to see if it's the mod ? :S
PD: Just a little idea, put falgs in the map :) |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Hello,
I have the mod working very well with a few exceptions. 1. On a few occasions the player will spawn and cannot see their weapons (invisible), they also do not have any hegrenades. (newest version) 2. I would like to be able to change the sounds if possible. If you could put the sounds in a config to be edited that would be awesome. (I attempted to recompile without success) /home/groups/sourcemod/upload_tmp/phpr4o6GQ.sp(23) : fatal error 120: cannot read from file: "sdkhooks" Compilation aborted. 1 Error. |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Quote:
Example: 1. Go to sourcemod/configs/smconquest and Drag cs_office.cfg to your desktop 2. Rename cs_office.cfg to the name of the new map you want to add flags to... let's say the new map is called cs_random. Just rename cs_office.cfg to cs_random.cfg (this would be the name of your map + .cfg) and save it to your desktop as a .cfg file (not .txt) 3. Drag the cs_random.cfg into sourcemod/configs/smconquest 3. Go into the game and on that map (cs_random) and edit the flags (using sm_flagadmin in console) Move and save the flags to where you want them. DO NOT DELETE ANY FLAGS UNTIL YOU ARE DONE MOVING THE FLAGS!!!! DO NOT ADD FLAGS... For some reason it doesnt always save in the cfg. 4. After you are done moving and saving the flags NOW.....you can delete any UNWANTED flags you do not want! That seems to work the best!! |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Ands some one can tell why my server get crashed :S ??
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Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Update version 1.2 released Wow, 2 updates on the same day. I really need to work more carefully:nono: You're now able to change the played sounds either by changing the smconquest_sounds.cfg. Additionally those errors reported above are fixed either. Download attached to first post. Changelog: Quote:
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Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
Quote:
Please follow the instructions in this post about attaching gdb to your linux gameserver, if you've got ssh access to the server. |
Re: [CS:S] SM:Conquest - Conquer flags on maps to win (Version 1.2 Updated 20.04.2011
Hello,
I would like to know if it was possible to ensure that by the end of each round, the losing team did more than the knife as a weapon. Also, would it be possible to put color in the HUD at the bottom of the screen? This easy to read without having to download the client fix. Sincerely, Hugo PS: EXCELLENT WORK ! ! ! ! ! ! ! ! ! |
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