AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugins (https://forums.alliedmods.net/forumdisplay.php?f=108)
-   -   [CS:S/CS:GO] SM:Conquest - Conquer flags on maps to win (Version 1.4.1, 19.11.2013) (https://forums.alliedmods.net/showthread.php?t=154354)

CenT 04-19-2011 18:39

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
Ok thank you for this update, I tested now!

CenT 04-19-2011 19:25

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
1 Attachment(s)
I test the speed function and health it does not work :(

smconquest_classes.cfg like this in:
"Speed​​" "2.0" or "speed" "1.0" = do little more moves
"health" "200" = still 100 hp

if I did not understand the operation ^ ^

[EDIT] Always errors in the log! see attachment

corrado 04-20-2011 06:34

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
I I put the version 1.1 and since the players are to congeal in the spawn

In fact it is when I add the speed
Thank you for work

kaskull 04-20-2011 10:58

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
I don't know why but my server get crashed :S any way to see if it's the mod ? :S

PD: Just a little idea, put falgs in the map :)

bandit 04-20-2011 11:20

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
Hello,
I have the mod working very well with a few exceptions.

1. On a few occasions the player will spawn and cannot see their weapons (invisible),
they also do not have any hegrenades. (newest version)
2. I would like to be able to change the sounds if possible.
If you could put the sounds in a config to be edited that would be awesome.
(I attempted to recompile without success)

/home/groups/sourcemod/upload_tmp/phpr4o6GQ.sp(23) : fatal error 120: cannot read from file: "sdkhooks" Compilation aborted. 1 Error.

bandit 04-20-2011 11:37

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
Quote:

Originally Posted by kaskull (Post 1454159)
Just a little idea, put falgs in the map :)

I found the best idea is to use an old map cfg rename it and go in the map and move your flags.
Example:
1. Go to sourcemod/configs/smconquest and
Drag cs_office.cfg to your desktop
2. Rename cs_office.cfg to the name of the new map you want to add flags to... let's say the new map is called cs_random.
Just rename cs_office.cfg to cs_random.cfg (this would be the name of your map + .cfg)
and save it to your desktop as a .cfg file (not .txt)
3. Drag the cs_random.cfg into sourcemod/configs/smconquest
3. Go into the game and on that map (cs_random) and edit the flags (using sm_flagadmin in console)
Move and save the flags to where you want them.
DO NOT DELETE ANY FLAGS UNTIL YOU ARE DONE MOVING THE FLAGS!!!!
DO NOT ADD FLAGS... For some reason it doesnt always save in the cfg.
4. After you are done moving and saving the flags
NOW.....you can delete any UNWANTED flags you do not want!

That seems to work the best!!

kaskull 04-20-2011 14:01

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
Ands some one can tell why my server get crashed :S ??

Peace-Maker 04-20-2011 14:05

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
Update version 1.2 released

Wow, 2 updates on the same day. I really need to work more carefully:nono:

You're now able to change the played sounds either by changing the smconquest_sounds.cfg.

Additionally those errors reported above are fixed either.

Download attached to first post.

Changelog:
Quote:

(20.04.2011): Version 1.2
-----------------------
01. * Added smconquest_sounds.cfg to adjust the sounds played by the game
02. ! Fixed another try to get client's weapon if he's not in game
03. ! Fixed not being able to change the weaponset, if player already has the class and it's full now
04. ! Fixed health and speed class settings
05. ! Fixed adding new flags does not save to the file

Peace-Maker 04-20-2011 14:07

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (1.1 Updated 20.04.2011)
 
Quote:

Originally Posted by kaskull (Post 1454243)
Ands some one can tell why my server get crashed :S ??

With only the gdb backtrace posted by CenT there is no way to determine what's causing these crashes.

Please follow the instructions in this post about attaching gdb to your linux gameserver, if you've got ssh access to the server.

ougogo 04-20-2011 14:29

Re: [CS:S] SM:Conquest - Conquer flags on maps to win (Version 1.2 Updated 20.04.2011
 
Hello,

I would like to know if it was possible to ensure that by the end of each round, the losing team did more than the knife as a weapon.

Also, would it be possible to put color in the HUD at the bottom of the screen? This easy to read without having to download the client fix.


Sincerely,

Hugo



PS: EXCELLENT WORK ! ! ! ! ! ! ! ! !


All times are GMT -4. The time now is 12:05.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.