menu for biohazard
case 1: {
#if defined BIOHAZARD_SUPPORT if(is_user_zombie(id)) { ColorChat (id, RED , "zombie can't by that !"); return PLUGIN_HANDLED; } #endif if( cs_get_user_bpammo(id, CSW_HEGRENADE) >= 1 ) { allready_have( id ); return PLUGIN_HANDLED; } new money = fm_get_user_money(id); new costa = get_pcvar_num(g_he); if( money >= costa ) { fm_give_item( id, "weapon_hegrenade"); fm_set_user_money(id, money - costa ); } else { nomoney ( id ); } } :( what i do wrong? |
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