MSG_ONE or MSG_ONE_UNRELIABLE with no target entity
error (title) in this code
MSG_ONE or MSG_ONE_UNRELIABLE with no target entity PHP Code:
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Re: MSG_ONE or MSG_ONE_UNRELIABLE with no target entity
I'm not sure about this but try it anyway :P
PHP Code:
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Re: MSG_ONE or MSG_ONE_UNRELIABLE with no target entity
Thanks. I'll try later to see if it still happens. The problem was that upon entering the switch map throw "Bad character in client command", and read the logs, and it said that I put in the title :3:P
Sorry Bad English |
Re: MSG_ONE or MSG_ONE_UNRELIABLE with no target entity
Consider using get_players with flag "a", you will get a list of connected alive players.
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Re: MSG_ONE or MSG_ONE_UNRELIABLE with no target entity
Im not sure but I think you should check for bots too.
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