[INC] CS:S Clan Tags
2 Attachment(s)
CS:S Clan Tags
Allows getting and setting of clan tags in CS:S. Code:
If you use the inc in your plugin, it will require the attached gamedata file. If/when it breaks, a new gamedata file will be posted. No changes to your plugin will be needed. |
Re: [INC] CS:S Clan Tags
I <3 you for this; all we need now is a method of detecting when a tag changes and the evilness can begin.
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Re: [INC] CS:S Clan Tags
Going to try this out today, thanks!
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Re: [INC] CS:S Clan Tags
<3 love this thanks!
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Re: [INC] CS:S Clan Tags
Quote:
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Re: [INC] CS:S Clan Tags
Quote:
You can look up a client's cl_clanid on join, and then look in OnClientSettingsChanged to see if it has changed to know if the clan tag has actually changed. |
Re: [INC] CS:S Clan Tags
Works like a charm; psychonic you have a syntax error on line 59 of your .inc file :3, missing a ;.
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Re: [INC] CS:S Clan Tags
Quote:
Semicolons aren't required in pawn unless you're explicitly forcing them to be :3 Regardless, thanks! Fixed. |
Re: [INC] CS:S Clan Tags
I was close enough haha; but yeah, if anyone has it forced and included it, error time. Thanks for fixing.
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Re: [INC] CS:S Clan Tags
I was looking for that for months, Thank's!
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