Some configurations on CSDM
Hi everybody !
I want some help configuring my CSDM. I have basically three questions : 1/ How to make the time infinite while playing CSDM mode ? I used the command mp_roundtime 100, but the most that I can get is 9minutes (that's not enough for me, every 9 minutes the game restarts again, and I don't want that). 2/ How to make the grenades undroppable ? I don't know how come that the grenades are droppable by default on my server, and while playing CSDM mode a lot of grenades are everywhere on the map and that makes my server slower. 3/ This one isn't CSDM related. I can't find the plugin that shows on the right how much damage I've done to the others, and how much I've received from them. Can someone remind what's it ? Thanks a lot ! |
Re: Some configurations on CSDM
Quote:
[misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd [settings] ;Sets whether the bomb is removed remove_bomb = 1 Quote:
[items] drop_packs = 0 (default is 1) but that works only for item mode enabled. Quote:
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Re: Some configurations on CSDM
Thanks for the answer.
I'm using CSDM 2.1.1, and AMX mod X 1.8.1., and here is my csdm.cfg : Code:
;CSDM Configuration FileAnd about Attackers' and Victims' HUD, the best that I can get is this : http://tinypic.com/r/fmqst3/7 http://1magehut.com/images/35898146457276151660.png http://1magehut.com/viewer.php?file=...7276151660.png That's certainly not what I am looking for :cry: I have this in StatsX configuration menu : Show killer HP&AP Show Attackers Show Victims Show killer Show team score Show total stats Show best score Show mot disruptive Show HUD stats default Show HUD lists I tried several configuration, none of it works as I want. I remember I did it once, but I don't remember how ! :| Thanks again. |
Re: Some configurations on CSDM
If you have the roundtime it means you play on map with objectives. So use a plugin to remove map objectives.
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Re: Some configurations on CSDM
Quote:
I see this in csdm.cfg : ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd Isn't that the same as removing maps objectives ? |
Re: Some configurations on CSDM
It should.
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Re: Some configurations on CSDM
But it's not ! For example, when playing dust2, the bomb is removed, but not roundtime :(
Any help with the other problems ? Especially, victims attackers damage ? |
Re: Some configurations on CSDM
You are missing one thing:
[settings] ;Sets whether CSDM is enabled or not. enabled = 0 The last line change to: enabled = 1 |
Re: Some configurations on CSDM
The default option is 0, because I don't play CSDM all the time. But when I want to turn on the CSDM mode, I change that option.
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Re: Some configurations on CSDM
If You are changing this option by i.e. "per map configs", it's possible removing objectivities doesn't work as it should, because it is starting too late. Thus Your round ends. Try to use CSDM enabled at map load (enabled = 1) if that what I stated in this post is true (I mean if that confirms the source of Your problem). If I'm right, removing objectivities should work normally - as it should.
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