| marcelocent |
01-15-2011 16:51 |
What code is that??
PHP Code:
/*/WeaponIds USED: 0, 1, 16, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 33, 34, 36, 37, 42, 46/*/
#include <a_samp>
#undef MAX_PLAYERS
#define MAX_PLAYERS 100 /*/ EDIT IF U CHANGE SLOTS !/*/
#include <dini>
#include <dudb>
#include <gl_common>
#include <foreach>
#include <a_zones>
#define ASSAULT 0
#define DEMOLITION 1
#define SNIPER 2
#define PILOT 3
#define MEDIC 4
#define ENGINEER 5
#define PYRO 6
#define SCOUT 7
#define ADMIN 8
#define GENERAL 9
#define SPAM 6
#define COMMAND_SPAM 7
new Text:Textdraw0;
forward SpamUpdate();
new Text:vehiclehpbar[12];
forward VHPBarUpdate();
#define COLOR_VHPGOOD 0x0AFF0AAA
#define COLOR_VHPWARNING 0xFFFF00AA
#define COLOR_VHPDANGER 0xFF0000AA
/*/new FALSE = false;/*/
#define SendFormattedMessage(%0,%1,%2,%3) do{new _string[128]; format(_string,sizeof(_string),%2,%3); SendClientMessage(%0,%1,_string);} while(FALSE)
#define SendFormattedMessageToAll(%0,%1,%2) do{new _string[128]; format(_string,sizeof(_string),%1,%2); SendClientMessageToAll(%0,_string);} while(FALSE)
forward MutePlayer(playerid,time,reason[]);
new Messages[MAX_PLAYERS];
new Commands[MAX_PLAYERS];
new Muted[MAX_PLAYERS];
new Planes[]=
{
413,417,425,447,460,469,476,487,488,497,511,512,513,519,520,548,553,563,577,592,593
};
new VehicleName[][] =
{
"Landstalker",
"Bravura",
"Buffalo",
"Linerunner",
"Pereniel",
"Sentinel",
"Dumper",
"Firetruck",
"Trashmaster",
"Stretch",
"Manana",
"Infernus",
"Voodoo",
"Pony",
"Mule",
"Cheetah",
"Ambulance",
"Leviathan",
"Moonbeam",
"Esperanto",
"Taxi",
"Washington",
"Bobcat",
"Mr Whoopee",
"BF Injection",
"Hunter",
"Premier",
"Enforcer",
"Securicar",
"Banshee",
"Predator",
"Bus",
"Rhino",
"Barracks",
"Hotknife",
"Trailer",
"Previon",
"Coach",
"Cabbie",
"Stallion",
"Rumpo",
"RC Bandit",
"Romero",
"Packer",
"Monster Truck",
"Admiral",
"Squalo",
"Seasparrow",
"Pizzaboy",
"Tram",
"Trailer",
"Turismo",
"Speeder",
"Reefer",
"Tropic",
"Flatbed",
"Yankee",
"Caddy",
"Solair",
"Berkley's RC Van",
"Skimmer",
"PCJ-600",
"Faggio",
"Freeway",
"RC Baron",
"RC Raider",
"Glendale",
"Oceanic",
"Sanchez",
"Sparrow",
"Patriot",
"Quad",
"Coastguard",
"Dinghy",
"Hermes",
"Sabre",
"Rustler",
"ZR-350",
"Walton",
"Regina",
"Comet",
"BMX",
"Burrito",
"Camper",
"Marquis",
"Baggage",
"Dozer",
"Maverick",
"News Chopper",
"Rancher",
"FBI Rancher",
"Virgo",
"Greenwood",
"Jetmax",
"Hotring",
"Sandking",
"Blista Compact",
"Police Maverick",
"Boxville",
"Benson",
"Mesa",
"RC Goblin",
"Hotring Racer",
"Hotring Racer",
"Bloodring Banger",
"Rancher",
"Super GT",
"Elegant",
"Journey",
"Bike",
"Mountain Bike",
"Beagle",
"Cropdust",
"Stunt",
"Tanker",
"RoadTrain",
"Nebula",
"Majestic",
"Buccaneer",
"Shamal",
"Hydra",
"FCR-900",
"NRG-500",
"HPV1000",
"Cement Truck",
"Tow Truck",
"Fortune",
"Cadrona",
"FBI Truck",
"Willard",
"Forklift",
"Tractor",
"Combine",
"Feltzer",
"Remington",
"Slamvan",
"Blade",
"Freight",
"Streak",
"Vortex",
"Vincent",
"Bullet",
"Clover",
"Sadler",
"Firetruck",
"Hustler",
"Intruder",
"Primo",
"Cargobob",
"Tampa",
"Sunrise",
"Merit",
"Utility",
"Nevada",
"Yosemite",
"Windsor",
"Monster Truck",
"Monster Truck",
"Uranus",
"Jester",
"Sultan",
"Stratum",
"Elegy",
"Raindance",
"RC Tiger",
"Flash",
"Tahoma",
"Savanna",
"Bandito",
"Freight",
"Trailer",
"Kart",
"Mower",
"Duneride",
"Sweeper",
"Broadway",
"Tornado",
"AT-400",
"DFT-30",
"Huntley",
"Stafford",
"BF-400",
"Newsvan",
"Tug",
"Trailer",
"Emperor",
"Wayfarer",
"Euros",
"Hotdog",
"Club",
"Trailer",
"Trailer",
"Andromada",
"Dodo",
"RC Cam",
"Launch",
"Police Car (LSPD)",
"Police Car (SFPD)",
"Police Car (LVPD)",
"Police Ranger",
"Picador",
"S.W.A.T. Van",
"Alpha",
"Phoenix",
"Glendale",
"Sadler",
"Luggage Trailer",
"Luggage Trailer",
"Stair Trailer",
"Boxville",
"Farm Plow",
"Utility Trailer"
};
#define RED 0xFF0000FF
#define GREEN 0x00FF00FF
#define GetVehicleName(%0) VehicleName[GetVehicleModel(%0)-400]
#define MAX_SPEED 19
#define MAX_TEAMS 20
#define MAX_TEAM_NAME 16
#define MAX_TEAM_MEMBERS 4
#define MAX_MEMBERS 4
#define MAX_CHECKS 5
#define MAX_VARIABLES 24
new JB_Warnings[MAX_PLAYERS];
/*/ === [Color Defines] === /*/
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_BLUE 0x0000FF96
#define COLOR_DIS_RED 0xFF0000FF
#define COLOR_CON_GREEN 0x00FF00FF
#define COLOR_WHITE 0xFFFFFFFF
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_ORANGE 0xFFA500AA
#define GCOLOR_GREEN 0x33AA3355
#define YELLOW 0xFFFF00FF
#define COLOR_OOC 0xFF8080FF
#define COLOR_LIGHTRED 0xFF8080FF
#define COLOR_LIGHTBLUE 0x00BFFFAA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_RED 0xFF0000AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GREEN 0x00FF00AA
#define ADMIN_RED 0xFB0000FF
#define YELLOW 0xFFFF00FF
#define ORANGE 0xF97804FF
#define LIGHTRED 0xFF8080FF
#define LIGHTBLUE 0x00C2ECFF
#define PURPLE 0xB360FDFF
#define BLUE 0x1229FAFF
#define LIGHTGREEN 0x38FF06FF
#define DARKPINK 0xE100E1FF
#define DARKGREEN 0x008040FF
#define AQUAGREEN 0x00CACAFB
#define NICESKY 0x99FFFFAA
#define GREY 0xCECECEFF
#define WHITE 0xFFFFFFFF
#define COLOR_TAN 0xE39216FF
/*/Admin/*/
/*/ === [Some configuring] ===/*/
#define JOIN_MESSAGES false
#define Leavemessages false
#define leavemessagecolor COLOR_RED
#define joinmessagecolor COLOR_RED
#define MEASURE_TIME 1000
#define Level1Commands1 ">> /clearchat, /slap [id], /kick [id] [reason], /goto [id], /get [id], /akill [id], /warn [id] [reason]"
#define Level1Commands2 ">> /(un)freeze [id], /playerinfo [id], /asay [msg], /ip [id], /mute [id], /ajail [id] [time], /force [id]"
#define Level2Commands1 ">> /telep [teleportee id] [dest. id], /(un)mute [id] /(un)jail [id] [time], /ann [text] [time]"
#define Level2Commands2 ">> /eject [id], /sethealth [id] [amt], /setarmour [id] [amt] /healall, /armourall"
#define Level3Commands1 ">> /disarm [id], /disarmall, /explode [id], /time [0-23], /weather [weatherid]"
#define Level3Commands2 ">> /setmoney [id] [amount], /ban [id] [reason], /say [text]"
#define Level4Commands1 ">> /disarmall, /reloadbans, /reloadlogs, /crash [id]"
#define TEAM_USA 0
#define TEAM_GERMANY 1
#define TEAM_MERC 2
#define TEAM_RUSSIA 3
#define TEAM_JAPAN 4
/*/new mailsubject[128];/*/
new SpeedHacking[MAX_PLAYERS];
new Speed[MAX_PLAYERS][MAX_CHECKS];
enum pWarns
{
TeamJack
}
new Warns[MAX_PLAYERS][pWarns];
enum enums
{
is,
intspc,
Float:Xspc,
Float:Yspc,
Float:Zspc
};
new admgod[MAX_PLAYERS];
new freeze[MAX_PLAYERS];
new WarnedTimes[MAX_PLAYERS];
new PlayerSpec[MAX_PLAYERS][enums];
new Dispenser[MAX_PLAYERS];
new EngineerI[MAX_PLAYERS];
new dispout[MAX_PLAYERS];
new Driver[MAX_VEHICLES];
new logged[MAX_PLAYERS];
new adminlevel[MAX_PLAYERS];
new money[MAX_PLAYERS];
new playername[MAX_PLAYER_NAME];
new bool:IsInCargoB[MAX_PLAYERS];
new PlayerCargoB[MAX_PLAYERS];
new bool:IsInBarracks[MAX_PLAYERS];
new PlayerBarracks[MAX_PLAYERS];
new ammoo[MAX_PLAYERS];
new piolet[MAX_PLAYERS];
new deaths[MAX_PLAYERS];
new kills[MAX_PLAYERS];
new rank[MAX_PLAYERS];
new pscore[MAX_PLAYERS];
new mute[MAX_PLAYERS];
new jail[MAX_PLAYERS];
forward BanLog(string[]);
forward SendClientMessageToAdmins(color,string[],alevel);
forward Message();
new IfCapture[16];
new BarracksUser[MAX_PLAYERS][MAX_VEHICLES];
new CargoBobUser[MAX_PLAYERS][MAX_VEHICLES];
forward IsPlayerAdminCall(playerid);
public IsPlayerAdminCall(playerid)
return (adminlevel[playerid] >= 1);
new LastVehicle[MAX_PLAYERS];
new adminduty[MAX_PLAYERS];
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1]
#define isnull(%1) ((%1[0] == 0) || (%1[0] == 1 && %1[1] == 0))
AntiDEAmx()
{
new gunz[][] =
{
"Unarmed (Fist)",
"Brass K"
};
#pragma unused gunz
}
//TOP KILLERS
new Players;
forward RankRefresh();
new Text:Classt[MAX_PLAYERS];
new Text:Spree;
new Text:Teams[MAX_PLAYERS];
//------------------------/*/
new ExplosionRadius = 15; //Explosion Radius
forward Explode(playerid);
new buyweapon;
new IsInGunShop[MAX_PLAYERS];
new GunShopID[MAX_PLAYERS];
new hashit[MAX_PLAYERS];
new C4[MAX_PLAYERS];
new Bomb[MAX_PLAYERS];
new Planted[MAX_PLAYERS];
new Float:bx[MAX_PLAYERS], Float:by[MAX_PLAYERS], Float:bz[MAX_PLAYERS];
new pSpawned[MAX_PLAYERS];
new gunshop[8];
new PickedClass[MAX_PLAYERS] = 0;
new usingcomp[MAX_PLAYERS];
new hasbombs[MAX_PLAYERS];
new hasrepair[MAX_PLAYERS];
new healedrec[MAX_PLAYERS];
new repair[MAX_PLAYERS];
new SpawnP[MAX_PLAYERS];
forward GetClosestPlayer(p1);
forward Float:GetDistanceBetweenPlayers(p1,p2);
forward Txtreset();
public Txtreset()
{
TextDrawHideForAll(Spree);
return 1;
}
forward SettingPlayerTeam();
new nuke;
new AbleToSpawn[MAX_PLAYERS];
//NEW------------------------------------------------------------------------------------
static gTeam[MAX_PLAYERS];
new gPlayerClass[MAX_PLAYERS];
new EnteredArea[MAX_PLAYERS];
new CapturedBy; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea2[MAX_PLAYERS];
new CapturedBy2; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea3[MAX_PLAYERS];
new CapturedBy3; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea4[MAX_PLAYERS];
new CapturedBy4; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea5[MAX_PLAYERS];
new CapturedBy5; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea6[MAX_PLAYERS];
new CapturedBy6; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea7[MAX_PLAYERS];
new CapturedBy7; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea8[MAX_PLAYERS];
new CapturedBy8; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea9[MAX_PLAYERS];
new CapturedBy9; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea10[MAX_PLAYERS];
new CapturedBy10; // 0 ( none ) 1 ( USA ) 2 ( Germany )
new EnteredArea11[MAX_PLAYERS];
new CapturedBy11;
new EnteredArea12[MAX_PLAYERS];
new CapturedBy12;
new EnteredArea13[MAX_PLAYERS];
new CapturedBy13;
new EnteredArea14[MAX_PLAYERS];
new CapturedBy14;
new EnteredArea15[MAX_PLAYERS];
new CapturedBy15;
new GeneralClass[MAX_PLAYERS][5];
new gscore;
new uscore;
new T1[MAX_PLAYERS];
new T2[MAX_PLAYERS];
new T3[MAX_PLAYERS];
new T4[MAX_PLAYERS];
new T5[MAX_PLAYERS];
new T6[MAX_PLAYERS];
new T7[MAX_PLAYERS];
new T8[MAX_PLAYERS];
new T9[MAX_PLAYERS];
new T10[MAX_PLAYERS];
new T11[MAX_PLAYERS];
new T12[MAX_PLAYERS];
new T13[MAX_PLAYERS];
new T14[MAX_PLAYERS];
new T15[MAX_PLAYERS];
new spree[MAX_PLAYERS];
new randperson[MAX_PLAYERS];
new hitman[MAX_PLAYERS];
new gmini;
new umini;
new uhit;
new ghit;
new USA;
new GERMANY;
new Ear;
new EarU;
new EarG;
new Town1;
new Town2;
new Resturant;
new ResturantU;
new ResturantG;
new Airfield;
new AirfieldU;
new AirfieldG;
new Diner;
new DinerU;
new DinerG;
new Cluck;
new CluckU;
new CluckG;
new OilPump;
new OilPumpU;
new OilPumpG;
new Oil;
new OilU;
new OilG;
new Beach;
new BeachU;
new BeachG;
new A;
new AU;
new AG;
new University;
new UniversityU;
new UniversityG;
new Gas;
new GasU;
new GasG;
new OS;
new OSU;
new OSG;
new T;
new TU;
new TG;
new D;
new DU;
new DG;
new OT;
new OTU;
new OTG;
enum cbinf { seats };
new CargoBob[MAX_VEHICLES][cbinf];
new Barracks[MAX_VEHICLES][cbinf];
new nameee[20];
new IsInHunter[MAX_PLAYERS];
new IsInRhino[MAX_PLAYERS];
new nuked = 0;
//////////// estos son solo NEW y DEFINE ////
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