AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   how to set player angles (https://forums.alliedmods.net/showthread.php?t=146777)

qaingl 01-01-2011 05:50

how to set player angles
 
no client cmds

Ryokin 01-01-2011 06:17

Re: how to set player angles
 
set_pev( id, pev_angles, Angles )

Exolent[jNr] 01-01-2011 14:44

Re: how to set player angles
 
Quote:

Originally Posted by Ryokin (Post 1383565)
set_pev( id, pev_angles, Angles )

You also have to set pev_fixangle to 1.

Lulu the hero 02-07-2011 20:21

Re: how to set player angles
 
Do I need to set this at every time I set pev_angles, or is it enough to set this only on certain events( eg. spawn )?

Hawk552 02-07-2011 21:22

Re: how to set player angles
 
Quote:

Originally Posted by Lulu the hero (Post 1409761)
Do I need to set this at every time I set pev_angles, or is it enough to set this only on certain events( eg. spawn )?

I think you need to set it on the client's prethink, i.e. client_PreThink() is one forward you could set it in.

Lulu the hero 02-07-2011 21:43

Re: how to set player angles
 
Well, it works. When I tried to put it in a onetime client event - player_putinserver to be specific - ,it didn't work.


All times are GMT -4. The time now is 02:09.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.