Hooking the event, when clients maxspeed is changed
So as the title says, it there any event which i can hook when a players maxspeed is changed
I tried the following method but it doesnt worked: Code:
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Re: Hooking the event, when clients maxspeed is changed
That's not the correctly way for changing player's max speed, I believe that you saw that in ZP lol. Use set_user_maxspeed for chaging player's max speed in a single frame, and 4ever.
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Re: Hooking the event, when clients maxspeed is changed
Quote:
So this means it will form an infinite loop in which Ham_Item_PreFrame will be called and then i will change the speed and then it will again be called and so it will go on, So isnt it better to set the speed in a 0.1 second task with a "b" flag ? |
Re: Hooking the event, when clients maxspeed is changed
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2. See #1. 3. Never. |
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