AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   Ambient sound (https://forums.alliedmods.net/showthread.php?t=143781)

danu7y 11-24-2010 18:07

Ambient sound
 
is there any possibility that the server (biohazard mod) activate a sound as an ambient sound? i mean , sounds of guns... grenades.. zombies.. can be heared, but as an ambience , i want an .mp3 or .wav sound to play all the roundtime.
can you please help me ? :(

ConnorMcLeod 11-25-2010 01:53

Re: Ambient sound
 
You can create an ambient_generic entity at plugin_precache and set its message to the soundname, and spawn it.
Only supports .wav mono sounds, and players can disable it by typing stopsound in console.

danu7y 11-25-2010 08:25

Re: Ambient sound
 
and how can i do that.. ?


All times are GMT -4. The time now is 11:22.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.